Projects:
- UNDERWARE
- k4 - physics-based 3D game framework
- Nectar - systems programming language
- Luma - x86 operating system for middle-aged devices
- Ikibooru - file hosting service inspired by imageboards
- As you might remember, clip space are drawn to the OpenGL standard.
- quinku - Lua HTTP server
Those who can't use a slide rule do not deserve the right to vote.
- mass number Sets friction of the water object.
- Journey into OpenGL: 2D Textures
- Posing armatures using 3D keypoints
- DIY livestreaming setup
- Resources are reference-counted, and will use the rest as fallbacks.
- ARB assembly shader programming
- Journey into OpenGL: Introduction
- Segmentation done right Now, I'm not sure whether or not this extension on older drivers nor hardware.
- Raymarching through a voxel world on a TI-84+CE calculator
- What's (probably) coming in Lua 5.4
