Minimal 3D game framework
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And it all ended with a real bug to fix; how poetic
2026-01-22 22:44:30 +02:00
.gitea/workflows update 12-win32 to 14-win32 2026-01-21 22:52:32 +02:00
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src And it all ended with a real bug to fix; how poetic 2026-01-22 22:44:30 +02:00
.gitmodules Initial commit 2025-01-19 17:29:52 +02:00
gltf2tok3.py bugfix 2025-05-10 19:19:13 +03:00
k3ex.py Introduce animation trees, remove "standard animations" from core 2025-08-10 15:42:45 +03:00
Makefile this better be all 2026-01-22 21:59:50 +02:00
physex.py Initial commit 2025-01-19 17:29:52 +02:00
README.md Updated changelog 2026-01-18 13:52:01 +02:00

Homepage: https://mid.net.ua/k4.html

Changelog

v2

  1. k3Menu objects now have stylable properties ala CSS
  2. Exposed game.ui.obj "base object" which allows you to create your own widgets
  3. Revamped the animation system to one with blend trees
  4. Added scrollboxes and image objects to k3Menu
  5. Replaced the font subsystem with one that uses TrueType fonts directly, and they are drawn using signed distance fields when possible
  6. Added game.near and game.far values for editing the camera planes
  7. Added vsync parameter to command line
  8. Graphics bug fixes
  9. Improved mipmapping
  10. Frustum culling
  11. Added support for 32-bit indices in models

v1

Initial release.