Minimal 3D game framework
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| .gitea/workflows | ||
| k3@56ecba05b1 | ||
| src | ||
| .gitmodules | ||
| gltf2tok3.py | ||
| k3ex.py | ||
| Makefile | ||
| physex.py | ||
| README.md | ||
Homepage: https://mid.net.ua/k4.html
Changelog
v2
- k3Menu objects now have stylable properties ala CSS
- Exposed
game.ui.obj"base object" which allows you to create your own widgets - Revamped the animation system to one with blend trees
- Added scrollboxes and image objects to k3Menu
- Replaced the font subsystem with one that uses TrueType fonts directly, and they are drawn using signed distance fields when possible
- Added
game.nearandgame.farvalues for editing the camera planes - Added vsync parameter to command line
- Graphics bug fixes
- Improved mipmapping
- Frustum culling
- Added support for 32-bit indices in models
v1
Initial release.