And it all ended with a real bug to fix; how poetic
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This commit is contained in:
mid 2026-01-22 22:44:30 +02:00
parent 46bd5e8d5e
commit b7c0b0780c

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@ -342,7 +342,9 @@ static int game_addentity(lua_State *L) {
setstrstatic("mdl", c.mdl, sizeof(c.mdl));
c.cache = k3MdlCopySubs((struct k3Mdl*) resman_ref(RESMAN_MODEL, c.mdl));
if(strlen(c.mdl)) {
c.cache = k3MdlCopySubs((struct k3Mdl*) resman_ref(RESMAN_MODEL, c.mdl));
}
game_addcomponent(render, &c);
}