k3Font walls
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@ -1924,7 +1924,7 @@ static int dagame_draw(lua_State *L) {
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lua_getfield(L, 1, "y");
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lua_getfield(L, 1, "y");
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struct k3RectF rect = {};
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struct k3RectF rect = {};
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k3FontSz(font, lua_tonumber(L, -4), lua_tostring(L, -3), &rect);
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k3FontSz(font, lua_tonumber(L, -4), lua_tostring(L, -3), -1, &rect);
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if(!strcmp(lua_tostring(L, -9), "bottommiddle")) {
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if(!strcmp(lua_tostring(L, -9), "bottommiddle")) {
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rect.x -= rect.w / 2;
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rect.x -= rect.w / 2;
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@ -1935,7 +1935,7 @@ static int dagame_draw(lua_State *L) {
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rect.y -= rect.h / 2;
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rect.y -= rect.h / 2;
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}
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}
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k3FontDraw(font, lua_tonumber(L, -2) + rect.x, lua_tonumber(L, -1) + rect.y, lua_tonumber(L, -4), lua_tostring(L, -3), (vec4) {lua_tonumber(L, -8), lua_tonumber(L, -7), lua_tonumber(L, -6), lua_tonumber(L, -5)});
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k3FontDraw(font, lua_tonumber(L, -2) + rect.x, lua_tonumber(L, -1) + rect.y, lua_tonumber(L, -4), lua_tostring(L, -3), -1, (vec4) {lua_tonumber(L, -8), lua_tonumber(L, -7), lua_tonumber(L, -6), lua_tonumber(L, -5)});
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lua_pop(L, 9);
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lua_pop(L, 9);
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}
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}
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