Many bug fixes
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@@ -1017,7 +1017,7 @@ void game_killentity(uint16_t eid) {
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if(cr) {
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if(cr->cache) {
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if(resman_rev(cr->cache)) {
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resman_unref(RESMAN_MODEL, cr->cache);
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resman_unref_ptr(RESMAN_MODEL, cr->cache);
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}
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}
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