Switch from NetWrap to net_hi (allow more than 2 player games)
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11
src/net_hi.h
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11
src/net_hi.h
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#pragma once
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#include<stdbool.h>
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bool net_hi_request_peercode(void *ud, void(*callback)(void*, const char *peercode));
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bool net_hi_setup(bool host);
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void net_hi_update(double now);
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void net_hi_add_punch(const char *peercode);
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bool net_hi_connect(const char *peercode);
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