Physics stability
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@ -986,8 +986,8 @@ void game_cleanup() {
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Game.phys = dWorldCreate();
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dWorldSetGravity(Game.phys, 0, -15, 0);
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dWorldSetCFM(Game.phys, 0.0001);
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dWorldSetERP(Game.phys, 0.5);
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dWorldSetCFM(Game.phys, 0.0002);
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dWorldSetERP(Game.phys, 0.2);
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Game.space = dHashSpaceCreate(NULL);
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