Many API additions

This commit is contained in:
mid 2025-05-10 19:16:20 +03:00
parent 85d5f4f019
commit 8990e415d3
4 changed files with 376 additions and 83 deletions

View File

@ -150,13 +150,25 @@ static void contact_callback(void *data, dGeomID g1, dGeomID g2) {
int triggerType = activate_pair(g1, g2); int triggerType = activate_pair(g1, g2);
if(e1 != ENT_ID_INVALID) { if(e1 != ENT_ID_INVALID) {
if(game_getcomponent(e1, physics)->dynamics & CPHYSICS_GHOST) { struct CPhysics *cp = game_getcomponent(e1, physics);
if(!cp) {
// Entity being killed
return;
}
if(cp->dynamics & CPHYSICS_GHOST) {
ghost = 1; ghost = 1;
} }
} }
if(e2 != ENT_ID_INVALID) { if(e2 != ENT_ID_INVALID) {
if(game_getcomponent(e2, physics)->dynamics & CPHYSICS_GHOST) { struct CPhysics *cp = game_getcomponent(e2, physics);
if(!cp) {
// Entity being killed
return;
}
if(cp->dynamics & CPHYSICS_GHOST) {
ghost = 1; ghost = 1;
} }
} }
@ -896,3 +908,35 @@ void game_cleanup() {
Game.contactgroup = dJointGroupCreate(0); Game.contactgroup = dJointGroupCreate(0);
} }
void game_killentity(uint16_t eid) {
// XXX: Go over ALL component types!
struct CPhysics *cp = game_getcomponent(eid, physics);
if(cp) {
dBodyID bid = dGeomGetBody(cp->geom);
dGeomDestroy(cp->geom);
if(bid) {
dBodyDestroy(bid);
}
game_killcomponent_ptr(cp, physics);
}
struct CRender *cr = game_getcomponent(eid, render);
if(cr) {
if(cr->cache) {
if(resman_rev(cr->cache)) {
resman_unref(RESMAN_MODEL, cr->cache);
}
}
game_killcomponent_ptr(cr, render);
}
game_killcomponent(eid, movement);
game_killcomponent(eid, playerctrl);
game_killcomponent(eid, boned);
}

View File

@ -248,7 +248,22 @@ static inline void *game_ensurecomponent_(uint16_t eid, void *array, size_t comp
return ptr; return ptr;
} }
#define game_killcomponent_ptr(c, arr) do { \
size_t idx = c - Game.entities.arr; \
memmove(c, c + 1, sizeof(*c) * (Game.entities.arr##Count - idx - 1)); \
Game.entities.arr##Count--; \
} while(0);
#define game_killcomponent(eid, arr) do { \
typeof(&Game.entities.arr[0]) c = game_getcomponent(eid, arr); \
if(c) { \
game_killcomponent_ptr(c, arr); \
} \
} while(0);
// An artifact of using a third-party physics engine // An artifact of using a third-party physics engine
void game_synccphysics(); void game_synccphysics();
void game_cleanup(); void game_cleanup();
void game_killentity(uint16_t eid);

View File

@ -2348,12 +2348,277 @@ static int dagame_mdl_desc_append(lua_State *L) {
return 0; return 0;
} }
#include<GLFW/glfw3.h>
static int os_time(lua_State *L) { static int os_time(lua_State *L) {
lua_pushnumber(L, glfwGetTime() - LuaapiStartTime); lua_pushnumber(L, glfwGetTime() - LuaapiStartTime);
return 1; return 1;
} }
static int dagame_particle_system(lua_State *L) {
struct k3CPUQuadParticles *qp = calloc(1, sizeof(*qp));
qp->capacity = lua_tointeger(L, 1);
qp->origin[0] = 0;
qp->origin[1] = 0;
qp->origin[2] = 0;
qp->emissionEnabled = true;
qp->emissionRate = 100;
qp->emissionConeDirection[0] = 0;
qp->emissionConeDirection[1] = 1;
qp->emissionConeDirection[2] = 0;
qp->emissionConeAngle = M_PI / 2;
qp->gravity[0] = 0;
qp->gravity[1] = 0.03;
qp->gravity[2] = 0;
qp->particleLifetime = 4;
qp->colorStart[0] = 1;
qp->colorStart[1] = 1;
qp->colorStart[2] = 1;
qp->colorStart[3] = 1;
qp->colorEnd[0] = 1;
qp->colorEnd[1] = 1;
qp->colorEnd[2] = 1;
qp->colorEnd[3] = 0;
struct k3Mat *mat = *(struct k3Mat**) lua_touserdata(L, 2);
/*struct k3Mat mat = {
.primitive = {
.diffuse = {1, 1, 1, 1},
.specular = {0, 0, 0, 0},
.emission = {0, 0, 0, 0},
.shininess = 16,
},
.passes = {
{
.unitsUsed = 0,
.aabb = NAN,
.transparent = true,
.nocull = false,
.alphatest = false,
.depthwrite = false,
}
},
};*/
k3CPUQuadParticlesInit(qp, mat);
void **z = lua_newuserdata(L, sizeof(*z));
*z = qp;
luaL_setmetatable(L, "k3cpuparticles");
return 1;
}
static int dagame_k3cpuparticles_update(lua_State *L) {
struct k3CPUQuadParticles *qp = *(void**) lua_touserdata(L, 1);
k3CPUQuadParticlesUpdate(qp, lua_tonumber(L, 2), &LuaapiCamMatrix[0], &LuaapiCamMatrix[1], &LuaapiCamMatrix[2]);
lua_pushvalue(L, 1);
return 1;
}
static int dagame_k3cpuparticles_set(lua_State *L) {
struct k3CPUQuadParticles *qp = *(void**) lua_touserdata(L, 1);
const char *key = lua_tostring(L, 2);
if(!strcmp(key, "origin")) {
lua_geti(L, 3, 1);
lua_geti(L, 3, 2);
lua_geti(L, 3, 3);
qp->origin[0] = lua_tonumber(L, -3);
qp->origin[1] = lua_tonumber(L, -2);
qp->origin[2] = lua_tonumber(L, -1);
lua_pop(L, 3);
} else if(!strcmp(key, "enabled")) {
qp->emissionEnabled = lua_toboolean(L, 3);
} else if(!strcmp(key, "rate")) {
qp->emissionRate = lua_tonumber(L, 3);
} else if(!strcmp(key, "cone_direction")) {
lua_geti(L, 3, 1);
lua_geti(L, 3, 2);
lua_geti(L, 3, 3);
qp->emissionConeDirection[0] = lua_tonumber(L, -3);
qp->emissionConeDirection[1] = lua_tonumber(L, -2);
qp->emissionConeDirection[2] = lua_tonumber(L, -1);
lua_pop(L, 3);
} else if(!strcmp(key, "cone_angle")) {
qp->emissionConeAngle = lua_tonumber(L, 3);
} else if(!strcmp(key, "gravity")) {
lua_geti(L, 3, 1);
lua_geti(L, 3, 2);
lua_geti(L, 3, 3);
qp->gravity[0] = lua_tonumber(L, -3);
qp->gravity[1] = lua_tonumber(L, -2);
qp->gravity[2] = lua_tonumber(L, -1);
lua_pop(L, 3);
} else if(!strcmp(key, "lifetime")) {
qp->particleLifetime = lua_tonumber(L, 3);
} else if(!strcmp(key, "remaining")) {
qp->emissionLifetime = lua_tonumber(L, 3);
} else if(!strcmp(key, "color_start")) {
lua_geti(L, 3, 1);
lua_geti(L, 3, 2);
lua_geti(L, 3, 3);
lua_geti(L, 3, 4);
qp->colorStart[0] = lua_tonumber(L, -4);
qp->colorStart[1] = lua_tonumber(L, -3);
qp->colorStart[2] = lua_tonumber(L, -2);
qp->colorStart[3] = lua_tonumber(L, -1);
lua_pop(L, 4);
} else if(!strcmp(key, "color_end")) {
lua_geti(L, 3, 1);
lua_geti(L, 3, 2);
lua_geti(L, 3, 3);
lua_geti(L, 3, 4);
qp->colorEnd[0] = lua_tonumber(L, -4);
qp->colorEnd[1] = lua_tonumber(L, -3);
qp->colorEnd[2] = lua_tonumber(L, -2);
qp->colorEnd[3] = lua_tonumber(L, -1);
lua_pop(L, 4);
}
return 0;
}
static int dagame_k3cpuparticles_get(lua_State *L) {
struct k3CPUQuadParticles *qp = *(void**) lua_touserdata(L, 1);
const char *key = lua_tostring(L, 2);
if(!strcmp(key, "update")) {
lua_pushcfunction(L, dagame_k3cpuparticles_update);
return 1;
} else if(!strcmp(key, "remaining")) {
lua_pushnumber(L, qp->emissionLifetime);
return 1;
} else if(!strcmp(key, "count")) {
lua_pushinteger(L, qp->count);
return 1;
}
return 0;
}
#include"noise1234.h"
static int dagame_perlin3(lua_State *L) {
lua_pushnumber(L, noise3(lua_tonumber(L, 1), lua_tonumber(L, 2), lua_tonumber(L, 3)));
return 1;
}
static int dagame_fbm(lua_State *L) {
float x = lua_tonumber(L, 1);
float y = lua_tonumber(L, 2);
float z = lua_tonumber(L, 3);
int octaves = lua_type(L, 4) == LUA_TNIL ? 8 : lua_tointeger(L, 4);
float lacunarity = lua_type(L, 5) == LUA_TNIL ? 2 : lua_tonumber(L, 5);
float gain = lua_type(L, 6) == LUA_TNIL ? 0.5 : lua_tonumber(L, 6);
float sum = 0;
float freq = 1;
float amp = 1;
for(int o = 0; o < octaves; o++) {
sum += amp * noise3(x * freq, y * freq, z * freq);
amp *= gain;
freq *= lacunarity;
}
lua_pushnumber(L, sum);
return 1;
}
static int dagame_kill(lua_State *L) {
if(lua_type(L, 1) != LUA_TNUMBER) {
return luaL_error(L, "Invalid entity ID");
}
game_killentity(lua_tointeger(L, 1));
}
static int dagame_animator(lua_State *L) {
struct Animator *this = lua_newuserdata(L, sizeof(*this));
this->mdl = *(struct k3Mdl**) lua_touserdata(L, 1);
memset(&this->animator, 0, sizeof(this->animator));
size_t boneCount = k3MdlGetBoneCount(this->mdl);
this->bones = _mm_malloc(boneCount * sizeof(*this->bones), 16);
for(size_t b = 0; b < boneCount; b++) {
this->bones[b].translation[0] = 0;
this->bones[b].translation[1] = 0;
this->bones[b].translation[2] = 0;
this->bones[b].translation[3] = 1;
this->bones[b].rotation[0] = 0;
this->bones[b].rotation[1] = 0;
this->bones[b].rotation[2] = 0;
this->bones[b].rotation[3] = 1;
}
luaL_setmetatable(L, "k4animator");
return 1;
}
static int dagame_animator_set(lua_State *L) {
struct Animator *this = lua_touserdata(L, 1);
size_t animIdx = lua_tointeger(L, 2);
this->animator.base = k3MdlGetAnim(this->mdl, animIdx);
this->animator.loop = false;
this->playStartTime = glfwGetTime();
k3AnimatorSet(&this->animator, 0);
lua_pushvalue(L, 1);
return 1;
}
static int dagame_animator_play(lua_State *L) {
struct Animator *this = lua_touserdata(L, 1);
this->playing = true;
this->playStartTime = glfwGetTime();
}
static int dagame_animator_index(lua_State *L) {
struct Animator *this = lua_touserdata(L, 1);
const char *key = lua_tostring(L, 2);
if(!strcmp(key, "set")) {
lua_pushcfunction(L, dagame_animator_set);
return 1;
} else if(!strcmp(key, "play")) {
lua_pushcfunction(L, dagame_animator_play);
return 1;
} else if(!strcmp(key, "time")) {
lua_pushnumber(L, this->animator.time);
return 1;
} else if(!strcmp(key, "loop")) {
lua_pushboolean(L, this->animator.loop);
return 1;
}
return 0;
}
static int dagame_animator_newindex(lua_State *L) {
struct Animator *this = lua_touserdata(L, 1);
const char *key = lua_tostring(L, 2);
if(!strcmp(key, "time")) {
k3AnimatorSet(&this->animator, lua_tonumber(L, 3));
} else if(!strcmp(key, "loop")) {
this->animator.loop = lua_toboolean(L, 3);
}
return 0;
}
void luaapi_init() { void luaapi_init() {
k3Log(k3_DEBUG, "Creating Lua environment"); k3Log(k3_DEBUG, "Creating Lua environment");
@ -2496,6 +2761,21 @@ void luaapi_init() {
lua_pushcfunction(L, dagame_set_texture_reduction); lua_pushcfunction(L, dagame_set_texture_reduction);
lua_setfield(L, -2, "set_texture_reduction"); lua_setfield(L, -2, "set_texture_reduction");
lua_pushcfunction(L, dagame_particle_system);
lua_setfield(L, -2, "particle_system");
lua_pushcfunction(L, dagame_perlin3);
lua_setfield(L, -2, "perlin3");
lua_pushcfunction(L, dagame_fbm);
lua_setfield(L, -2, "fbm3");
lua_pushcfunction(L, dagame_kill);
lua_setfield(L, -2, "kill");
lua_pushcfunction(L, dagame_animator);
lua_setfield(L, -2, "animator");
k3Log(k3_DEBUG, "Creating table game.ui"); k3Log(k3_DEBUG, "Creating table game.ui");
lua_newtable(L); lua_newtable(L);
lua_pushcfunction(L, dagame_ui_screen); lua_pushcfunction(L, dagame_ui_screen);
@ -2753,6 +3033,28 @@ void luaapi_init() {
lua_pushcfunction(L, os_time); lua_pushcfunction(L, os_time);
lua_setfield(L, -2, "time"); lua_setfield(L, -2, "time");
lua_setglobal(L, "os"); lua_setglobal(L, "os");
luaL_newmetatable(L, "k3cpuparticles");
lua_pushcfunction(L, dagame_k3cpuparticles_set);
lua_setfield(L, -2, "__newindex");
lua_pushcfunction(L, dagame_k3cpuparticles_get);
lua_setfield(L, -2, "__index");
lua_pushboolean(L, 0);
lua_setfield(L, -2, "__metatable");
lua_pop(L, 1);
luaL_newmetatable(L, "k4animator");
lua_pushcfunction(L, dagame_animator_index);
lua_setfield(L, -2, "__index");
lua_pushcfunction(L, dagame_animator_newindex);
lua_setfield(L, -2, "__newindex");
lua_pushboolean(L, 0);
lua_setfield(L, -2, "__metatable");
lua_pop(L, 1);
} }
void luaapi_load(const char *name) { void luaapi_load(const char *name) {
@ -3211,6 +3513,10 @@ void luaapi_fillmaterial_direct(struct k3Mat *mat) {
mat->passes[0].alphatest = lua_toboolean(L, -1); mat->passes[0].alphatest = lua_toboolean(L, -1);
lua_pop(L, 1); lua_pop(L, 1);
lua_getfield(L, -1, "depthwrite");
mat->passes[0].depthwrite = lua_isnil(L, -1) ? true : lua_toboolean(L, -1);
lua_pop(L, 1);
lua_getfield(L, -1, "aabb"); lua_getfield(L, -1, "aabb");
mat->passes[0].aabb = lua_isnil(L, -1) ? NAN : lua_tonumber(L, -1); mat->passes[0].aabb = lua_isnil(L, -1) ? NAN : lua_tonumber(L, -1);
lua_pop(L, 1); lua_pop(L, 1);
@ -3417,6 +3723,9 @@ struct k3Light *luaapi_getlights(size_t *count) {
ret[i].dir.direction[3] = lua_tonumber(L, -1); ret[i].dir.direction[3] = lua_tonumber(L, -1);
glm_vec3_normalize(ret[i].dir.direction); glm_vec3_normalize(ret[i].dir.direction);
lua_pop(L, 5); lua_pop(L, 5);
lua_getfield(L, -1, "cascades");
ret[i].dir.cascadeCount = lua_tointeger(L, -1);
lua_pop(L, 1);
} }
lua_pop(L, 1); lua_pop(L, 1);
} }
@ -3428,6 +3737,8 @@ struct k3Light *luaapi_getlights(size_t *count) {
} }
void luaapi_cleanup() { void luaapi_cleanup() {
LuaapiCamFocus = false;
game_cleanup(); game_cleanup();
lua_getglobal(L, "game"); lua_getglobal(L, "game");

View File

@ -46,6 +46,7 @@ static int TextureResolutionReduction = 0;
static int IrregularShadows = 0; static int IrregularShadows = 0;
static int InstantCamShift = 5;
static float CamPitch, CamYaw; static float CamPitch, CamYaw;
static vec3 CamPos; static vec3 CamPos;
static int ThirdPerson = 1; static int ThirdPerson = 1;
@ -169,8 +170,10 @@ static void charcallback(GLFWwindow *window, unsigned int codepoint) {
} }
} }
static void fix_resol();
static void resizecallback(GLFWwindow *window, int width, int height) { static void resizecallback(GLFWwindow *window, int width, int height) {
k3Resize(width, height); k3Resize(width, height);
fix_resol();
} }
static int argc; static int argc;
@ -184,86 +187,6 @@ const char *k4_get_arg(const char *name) {
return NULL; return NULL;
} }
/*static void netwrap_step() {
if(NetWrap.stage && CurrentTime >= NetWrap.timeout) {
if(NetWrap.stage == 1) {
if(stoon_req(&NetWrap.stoon)) {
if(stoon_listen(&NetWrap.stoon)) {
uint8_t conndata[STOON_CONN_INFO_SIZE] = {};
stoon_serialize(&NetWrap.stoon, conndata);
char str[STOON_CONN_INFO_SIZE * 2 + 1] = {};
for(int i = 0; i < sizeof(conndata); i++) {
snprintf(str + i * 2, 3, "%02x", conndata[i]);
}
luaapi_peercode_found(str);
NetWrap.stage = 2;
} else {
k3Log(k3_INFO, "Stoon listen timeout.");
NetWrap.timeout = CurrentTime + 0.5;
}
} else {
k3Log(k3_INFO, "Stoon request failed.");
NetWrap.timeout = CurrentTime + 0.5;
}
} else if(NetWrap.stage == 2) {
stoon_keepalive(&NetWrap.stoon);
NetWrap.timeout = CurrentTime + 1;
} else if(NetWrap.stage == 3) {
if(NetWrap.isHost) {
stoon_kill(&NetWrap.stoon);
net_server_init();
NetWrap.stage = 4;
}
} else if(NetWrap.stage == 4) {
if(NetWrap.isHost) {
ENetBuffer buf = {.data = "Punch!", .dataLength = 6};
ENetHost *h = net_server_get_enethost();
for(size_t i = 0; i < NETWRAP_BACKLOG; i++) {
if(NetWrap.otherpeersActive[i]) {
ENetAddress v4 = {}, v6 = {};
stoonpeer_to_enets(NetWrap.otherpeers[i], &v4, &v6);
enet_socket_send(h->socket, &v4, &buf, 1);
enet_socket_send(h->socket, &v6, &buf, 1);
}
}
} else {
stoon_keepalive(&NetWrap.stoon);
}
NetWrap.timeout = CurrentTime + 1;
} else if(NetWrap.stage == 5) {
if(!NetWrap.isHost) {
char ip[64];
int port;
if(*(uint16_t*) (NetWrap.otherpeer + 22) == 0) {
inet_ntop(AF_INET, NetWrap.otherpeer, ip, sizeof(ip));
port = ntohs(*(uint16_t*) (NetWrap.otherpeer + 4));
} else {
inet_ntop(AF_INET6, NetWrap.otherpeer + 6, ip, sizeof(ip));
port = ntohs(*(uint16_t*) (NetWrap.otherpeer + 22));
}
printf("Trying [%s]:%u\n", ip, port);
net_client_init();
if(net_client_connect(ip, port)) {
NetWrap.stage = 5;
}
}
NetWrap.timeout = CurrentTime + 0.5;
} else {
NetWrap.timeout = CurrentTime + 1;
}
}
}*/
#include<signal.h> #include<signal.h>
void k4k3LogCallback(enum k3LogLevel lvl, const char *str, size_t len) { void k4k3LogCallback(enum k3LogLevel lvl, const char *str, size_t len) {
static const char *prefixes[] = { static const char *prefixes[] = {