From 82fcbb6fed218a59a45a692665c2fd3fec8c2f56 Mon Sep 17 00:00:00 2001 From: mid <> Date: Sun, 9 Feb 2025 22:24:49 +0200 Subject: [PATCH] Switch to "init" as main script --- src/main.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/main.c b/src/main.c index 799098c..cbd0064 100644 --- a/src/main.c +++ b/src/main.c @@ -351,6 +351,7 @@ static int eng_init() { printf("GL vendor: %s\n", glGetString(GL_VENDOR)); k3SetLogCallback(k4k3LogCallback); + k3Init(); k3BatchInit(); @@ -500,7 +501,7 @@ int main(int argc_, char **argv_) { // INIT LEVEL game_init(); - luaapi_load(k4_get_arg("script") ? k4_get_arg("script") : "lvl1"); + luaapi_load(k4_get_arg("script") ? k4_get_arg("script") : "init"); // LuaapiStartTime = glfwGetTime();