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9 Commits

Author SHA1 Message Date
Mid
9bc549546f styling inheritance bugfix 2025-09-13 12:01:25 +03:00
Mid
2cb80f8abe GL bugfixes 2025-09-13 12:01:11 +03:00
Mid
6c13a83271 16-byte alignment 2025-09-13 12:00:44 +03:00
Mid
4afe4f3fbe Mipmapping & texture compression options 2025-09-13 12:00:29 +03:00
Mid
5e0966beb8 Text fixes 2025-09-13 11:59:12 +03:00
Mid
c3daf57f24 Adapt heightForWidth from Qt for text wrapping 2025-08-28 23:34:05 +03:00
Mid
bf60cac302 Menu mouse capturing 2025-08-28 19:14:02 +03:00
Mid
6d5ba6037c Add scrollbar and image objects, cropping, layout properties 2025-08-28 14:13:08 +03:00
Mid
295c882100 Animation trees 2025-08-10 16:09:13 +03:00
14 changed files with 1135 additions and 232 deletions

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@ -4,24 +4,61 @@
#include"k3font.h" #include"k3font.h"
#include"k3menu.h" #include"k3menu.h"
extern uint16_t GameWndH;
static inline void immdraw_fill_rect(int16_t x, int16_t y, int16_t w, int16_t h, float r, float g, float b, float a, float borderRadius) { static inline void immdraw_fill_rect(int16_t x, int16_t y, int16_t w, int16_t h, float r, float g, float b, float a, float borderRadius) {
k3BatchAdd(NULL, (struct k3RectF) {0, 0, 1, 1}, (struct k3RectF) { k3BatchAdd(NULL, (struct k3RectF) {0, 0, 1, 1}, (struct k3RectF) {
x, y, x, GameWndH - y - h,
w, h w, h
}, 0, (vec4) {r, g, b, a}, borderRadius); }, 0, (vec4) {r, g, b, a}, borderRadius);
} }
static inline void immdraw_font_draw(struct k3Font *font, int16_t x, int16_t y, int16_t w, float sz, size_t len, const char *txt, int alignment, float r, float g, float b, float a) { static inline void immdraw_font_draw(struct k3Font *font, int16_t x, int16_t y, int16_t w, float sz, size_t len, const char *txt, int alignment, float r, float g, float b, float a) {
if(alignment != k3M_ALIGN_LEFT) { k3FontDraw(font, x, GameWndH - y - sz, sz, txt, w, alignment, (vec4) {r, g, b, a});
struct k3RectF txtsz; }
k3FontSz(font, sz, txt, &txtsz); static inline void immdraw_font_size(struct k3Font *font, float sz, const char *txt, int16_t wall, int16_t aabb[2]) {
struct k3RectF txtsz;
if(alignment == k3M_ALIGN_CENTER) { k3FontSz(font, sz, txt, wall, &txtsz);
x += w / 2.0f - txtsz.w / 2.0f;
} else { aabb[0] = ceilf(txtsz.w);
x += w - txtsz.w; aabb[1] = ceilf(txtsz.h);
} }
static inline void immdraw_image_draw(k3MImageData *data, int16_t x, int16_t y, int16_t w, int16_t h, float r, float g, float b, float a) {
struct k3Tex *tex = *data;
k3BatchAdd(tex, (struct k3RectF) {0, 0, 1, 1}, (struct k3RectF) {x, GameWndH - y - h, w, h}, 0, (vec4) {r, g, b, a}, 0);
}
static int16_t crop_aabb[4] = {-1, -1, -1, -1};
static inline void immdraw_crop_get(int16_t aabb[4]) {
memcpy(aabb, crop_aabb, sizeof(crop_aabb));
}
static inline void immdraw_crop_set(int16_t aabb[4]) {
memcpy(crop_aabb, aabb, sizeof(crop_aabb));
if(aabb[0] == -1 && aabb[1] == -1 && aabb[2] == -1 && aabb[3] == -1) {
glDisable(GL_SCISSOR_TEST);
} else {
glEnable(GL_SCISSOR_TEST);
glScissor(aabb[0], GameWndH - aabb[3], aabb[2] - aabb[0], aabb[3] - aabb[1]);
}
}
static inline void immdraw_crop_add(int16_t aabb[4]) {
int16_t newaabb[4];
memcpy(newaabb, crop_aabb, sizeof(newaabb));
if(aabb[0] > newaabb[0] || newaabb[0] == -1) {
newaabb[0] = aabb[0];
}
if(aabb[1] > newaabb[1] || newaabb[1] == -1) {
newaabb[1] = aabb[1];
}
if(aabb[2] < newaabb[2] || newaabb[2] == -1) {
newaabb[2] = aabb[2];
}
if(aabb[3] < newaabb[3] || newaabb[3] == -1) {
newaabb[3] = aabb[3];
} }
k3FontDraw(font, x, y, sz, txt, (vec4) {r, g, b, a}); immdraw_crop_set(newaabb);
} }

230
src/k3.c
View File

@ -34,6 +34,8 @@ static GLenum TextureCompressionRGBA;
static GLenum TextureCompressionSRGBA; static GLenum TextureCompressionSRGBA;
static TextureOfflineCompressorFunc TextureOfflineCompressor; static TextureOfflineCompressorFunc TextureOfflineCompressor;
static bool MipmappingEnabled;
void k3StorageRef(struct k3Storage *s) { void k3StorageRef(struct k3Storage *s) {
s->ref++; s->ref++;
} }
@ -168,7 +170,7 @@ struct k3Mdl *k3MdlCreate(size_t verts, size_t indices, size_t boneCount, vec3 *
ret->anims = NULL; ret->anims = NULL;
if(k3IsSoftSkinning && pos && boneids && boneweights) { if(k3IsSoftSkinning && pos && boneids && boneweights) {
ret->cpuSkinning.pos = malloc(sizeof(*ret->cpuSkinning.pos) * verts); ret->cpuSkinning.pos = _mm_malloc(sizeof(*ret->cpuSkinning.pos) * verts, 16);
memcpy(ret->cpuSkinning.pos, pos, sizeof(*ret->cpuSkinning.pos) * verts); memcpy(ret->cpuSkinning.pos, pos, sizeof(*ret->cpuSkinning.pos) * verts);
ret->cpuSkinning.boneids = malloc(sizeof(*ret->cpuSkinning.boneids) * verts * 4); ret->cpuSkinning.boneids = malloc(sizeof(*ret->cpuSkinning.boneids) * verts * 4);
@ -294,12 +296,12 @@ struct k3Mesh *k3MdlGetMeshes(struct k3Mdl *mdl, size_t *count) {
return mdl->meshes; return mdl->meshes;
} }
void k3MdlAddAnim(struct k3Mdl *mdl, struct k3Animation *anim) { void k3MdlAddAnim(struct k3Mdl *mdl, struct k3AnimationFountain *anim) {
mdl->anims = realloc(mdl->anims, sizeof(*mdl->anims) * (mdl->animCount + 1)); mdl->anims = realloc(mdl->anims, sizeof(*mdl->anims) * (mdl->animCount + 1));
mdl->anims[mdl->animCount++] = anim; mdl->anims[mdl->animCount++] = anim;
} }
struct k3Animation *k3MdlGetAnim(struct k3Mdl *mdl, uint16_t id) { struct k3AnimationFountain *k3MdlGetAnim(struct k3Mdl *mdl, uint16_t id) {
for(size_t i = 0; i < mdl->animCount; i++) { for(size_t i = 0; i < mdl->animCount; i++) {
if(mdl->anims[i]->id == id) { if(mdl->anims[i]->id == id) {
return mdl->anims[i]; return mdl->anims[i];
@ -311,6 +313,16 @@ size_t k3MdlGetBoneCount(struct k3Mdl *mdl) {
return mdl->boneCount; return mdl->boneCount;
} }
static size_t bonenames_len(size_t boneCount, const char *names) {
const char *bn = names;
size_t sz = 0;
for(int b = 0; b < boneCount; b++) {
sz += strlen(bn) + 1;
bn += strlen(bn) + 1;
}
return sz;
}
struct k3Mdl *k3MdlCopySubs(struct k3Mdl *src) { struct k3Mdl *k3MdlCopySubs(struct k3Mdl *src) {
struct k3Mdl *dst = calloc(1, sizeof(*dst)); struct k3Mdl *dst = calloc(1, sizeof(*dst));
@ -330,10 +342,15 @@ struct k3Mdl *k3MdlCopySubs(struct k3Mdl *src) {
memcpy(dst->meshes, src->meshes, sizeof(*dst->meshes) * dst->meshCount); memcpy(dst->meshes, src->meshes, sizeof(*dst->meshes) * dst->meshCount);
dst->boneCount = src->boneCount; dst->boneCount = src->boneCount;
dst->invBind = malloc(sizeof(*dst->invBind) * dst->boneCount); dst->invBind = _mm_malloc(sizeof(*dst->invBind) * dst->boneCount, 16);
memcpy(dst->invBind, src->invBind, sizeof(dst->invBind) * dst->boneCount); memcpy(dst->invBind, src->invBind, sizeof(*dst->invBind) * dst->boneCount);
dst->boneParents = malloc(sizeof(*dst->boneParents) * dst->boneCount); dst->boneParents = malloc(sizeof(*dst->boneParents) * dst->boneCount);
memcpy(dst->boneParents, src->boneParents, sizeof(*dst->boneParents) * dst->boneCount); memcpy(dst->boneParents, src->boneParents, sizeof(*dst->boneParents) * dst->boneCount);
if(src->boneNames) {
size_t sz = bonenames_len(src->boneCount, src->boneNames);
dst->boneNames = calloc(1, sz);
memcpy(dst->boneNames, src->boneNames, sz);
}
dst->animCount = src->animCount; dst->animCount = src->animCount;
dst->anims = malloc(sizeof(*dst->anims) * dst->animCount); dst->anims = malloc(sizeof(*dst->anims) * dst->animCount);
@ -360,65 +377,113 @@ void k3MdlSetDebugName(struct k3Mdl *mdl, const char *name) {
k3Log(k3_DEBUG, "Model name: %s", name); k3Log(k3_DEBUG, "Model name: %s", name);
} }
static void anim_update(struct k3Animator *anim) { static void qwfun(struct k3Mdl *mdl, size_t b, float *output) {
float frame = anim->time * anim->base->fps; for(size_t c = b + 1; c < mdl->boneCount; c++) {
if(mdl->boneParents[c] == b) {
size_t f0 = floorf(frame); output[c] = 1;
size_t f1 = (f0 + 1); qwfun(mdl, c, output);
float alpha = frame - f0;
f0 %= anim->base->frameCount;
f1 %= anim->base->frameCount;
for(size_t b = 0; b < anim->base->boneCount; b++) {
vec4 t0, t1;
glm_vec4_copy(anim->base->frames[anim->base->boneCount * f0 + b].translation, t0);
glm_vec4_copy(anim->base->frames[anim->base->boneCount * f1 + b].translation, t1);
versor r0, r1;
glm_quat_copy(anim->base->frames[anim->base->boneCount * f0 + b].rotation, r0);
glm_quat_copy(anim->base->frames[anim->base->boneCount * f1 + b].rotation, r1);
vec4 t;
glm_vec4_lerp(t0, t1, alpha, t);
versor r;
glm_quat_slerp(r0, r1, alpha, r);
mat4 m = GLM_MAT4_IDENTITY_INIT;
glm_quat_mat4(r, m);
glm_vec4_copy(t, m[3]);
uint8_t parent = anim->base->boneParents[b];
if(parent != 0xFF) {
glm_mat4_mul(anim->inter[parent], m, anim->inter[b]);
} else {
glm_mat4_copy(m, anim->inter[b]);
} }
} }
}
void k3MdlQueryWeights(struct k3Mdl *mdl, size_t boneIdx, float *output) {
memset(output, 0, sizeof(*output) * mdl->boneCount);
for(size_t b = 0; b < anim->base->boneCount; b++) { if(boneIdx < mdl->boneCount) {
glm_mat4_mul(anim->inter[b], anim->base->invBind[b], anim->inter[b]); qwfun(mdl, boneIdx, output);
} }
} }
void k3AnimatorSet(struct k3Animator *anim, float time) {
if(!anim->inter) anim->inter = _mm_malloc(sizeof(mat4) * anim->base->boneCount * anim->base->frameCount, 16); intmax_t k3MdlGetBoneFromName(struct k3Mdl *mdl, const char *targetName) {
if(!mdl->boneNames) {
if(!anim->loop) { return -1;
time = fmaxf(time, 0);
time = fminf(time, (float) (anim->base->frameCount - 1) / anim->base->fps);
} }
anim->time = time; const char *name = mdl->boneNames;
anim_update(anim); for(size_t b = 0; b < mdl->boneCount; b++) {
if(!strcmp(name, targetName)) {
return b;
}
name = name + strlen(name) + 1;
}
return -1;
}
void k3MdlSetBoneNames(struct k3Mdl *mdl, const char *names) {
size_t sz = bonenames_len(mdl->boneCount, names);
mdl->boneNames = malloc(sz);
memcpy(mdl->boneNames, names, sz);
}
void k3AnimatorInit(struct k3Animator *this, struct k3Mdl *mdl) {
this->mdl = mdl;
size_t boneCount = k3MdlGetBoneCount(this->mdl);
this->bones = _mm_malloc(boneCount * sizeof(*this->bones), 16);
for(size_t b = 0; b < boneCount; b++) {
this->bones[b].translation[0] = 0;
this->bones[b].translation[1] = 0;
this->bones[b].translation[2] = 0;
this->bones[b].translation[3] = 1;
this->bones[b].rotation[0] = 0;
this->bones[b].rotation[1] = 0;
this->bones[b].rotation[2] = 0;
this->bones[b].rotation[3] = 1;
}
}
void k3AnimatorSet(struct k3Animator *anim, float time) {
anim->time = time;
k3AnimationUpdate(anim->anim, anim->time);
if(!anim->bones) {
anim->bones = _mm_malloc(sizeof(*anim->bones) * anim->anim->bones, 16);
memset(anim->bones, 0, sizeof(*anim->bones) * anim->anim->bones);
}
if(!anim->anim->cache) {
return;
}
mat4 *mats = alloca(sizeof(*mats) * anim->anim->bones);
memset(mats, 0, sizeof(*mats) * anim->anim->bones);
for(size_t b = 0; b < anim->anim->bones; b++) {
mat4 m = GLM_MAT4_IDENTITY_INIT;
glm_quat_mat4(anim->anim->cache[b].rotation, m);
glm_vec4_copy(anim->anim->cache[b].translation, m[3]);
uint8_t parent = anim->mdl->boneParents[b];
if(parent != 0xFF) {
glm_mat4_mul(mats[parent], m, mats[b]);
} else {
glm_mat4_copy(m, mats[b]);
}
}
for(size_t b = 0; b < anim->anim->bones; b++) {
glm_mat4_mul(mats[b], anim->mdl->invBind[b], mats[b]);
}
for(size_t b = 0; b < anim->anim->bones; b++) {
vec4 t;
mat4 r;
vec3 s;
glm_decompose(mats[b], t, r, s);
t[3] = 1;
glm_vec4_copy(t, anim->bones[b].translation);
versor q;
glm_mat4_quat(r, q);
glm_quat_copy(q, anim->bones[b].rotation);
}
} }
void k3AnimatorStep(struct k3Animator *anim, float dt) { void k3AnimatorStep(struct k3Animator *anim, float dt) {
k3AnimatorSet(anim, anim->time + dt); k3AnimatorSet(anim, anim->time + dt);
} }
struct k3Tex *k3TexCreate(enum k3TexType type) { struct k3Tex *k3TexCreate(enum k3TexType type) {
struct k3Tex *ret = calloc(1, sizeof(*ret)); struct k3Tex *ret = calloc(1, sizeof(*ret));
@ -508,6 +573,10 @@ void k3TexUpdate(struct k3Tex *tex, enum k3TexType type, int index, uint16_t wid
break; break;
} }
if(!MipmappingEnabled) {
mipmap = 0;
}
if(!tex->tex) { if(!tex->tex) {
glGenTextures(1, &tex->tex); glGenTextures(1, &tex->tex);
glBindTexture(target, tex->tex); glBindTexture(target, tex->tex);
@ -1464,7 +1533,7 @@ static void forward_subpass(mat4 projection, mat4 view, int transparent, int lig
} }
glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, mat->primitive.specular); glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, mat->primitive.specular);
glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, mat->primitive.emission); glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, mat->primitive.emission);
glMateriali(GL_FRONT_AND_BACK, GL_SHININESS, mat->primitive.shininess * 128); glMateriali(GL_FRONT_AND_BACK, GL_SHININESS, mat->primitive.shininess);
} }
} }
@ -1499,7 +1568,7 @@ static void forward_subpass(mat4 projection, mat4 view, int transparent, int lig
enable_glsl_tangents(glsl, mdl); enable_glsl_tangents(glsl, mdl);
} }
if(k3IsSoftSkinning) { if(k3IsSoftSkinning && bones) {
apply_cpu_skinning(mdl, bones); apply_cpu_skinning(mdl, bones);
} }
@ -1694,7 +1763,7 @@ void k3PassDepthOnly(mat4 projection, mat4 cam, int clear, int cull) {
enable_glsl_bones(glsl, mdl, bones); enable_glsl_bones(glsl, mdl, bones);
} }
if(k3IsSoftSkinning) { if(k3IsSoftSkinning && bones) {
apply_cpu_skinning(mdl, bones); apply_cpu_skinning(mdl, bones);
} }
@ -1940,7 +2009,7 @@ static void pass_irregular(int passnum, mat4 mainproj, mat4 maincam, mat4 lightp
enable_glsl_bones(glsl, mdl, bones); enable_glsl_bones(glsl, mdl, bones);
} }
if(k3IsSoftSkinning) { if(k3IsSoftSkinning && bones) {
apply_cpu_skinning(mdl, bones); apply_cpu_skinning(mdl, bones);
} }
@ -2366,7 +2435,7 @@ static void *compress_rgba_bc7(const void *pixels, uint16_t width, uint16_t heig
return output; return output;
} }
void k3Init() { void k3Init(bool enableTextureCompression, bool enableMipmapping) {
if(GLAD_GL_ARB_debug_output) { if(GLAD_GL_ARB_debug_output) {
glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB); glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB);
glDebugMessageCallbackARB(GlCallback, NULL); glDebugMessageCallbackARB(GlCallback, NULL);
@ -2420,27 +2489,33 @@ void k3Init() {
"in vec3 v_uv;\n" "in vec3 v_uv;\n"
"out vec4 fragcolor;\n" "out vec4 fragcolor;\n"
"void main() {\n" "void main() {\n"
" fragcolor = textureCube(u_tex, v_uv);\n" " fragcolor = texture(u_tex, v_uv);\n"
"}\n" "}\n"
, NULL), NULL); , NULL), NULL);
} }
/*if(GLAD_GL_KHR_texture_compression_astc_ldr) { if(enableTextureCompression) {
TextureCompressionEnabled = true; /*if(GLAD_GL_KHR_texture_compression_astc_ldr) {
TextureCompressionEnabled = true;
} else */ if(GLAD_GL_ARB_texture_compression_bptc || GLAD_GL_VERSION_4_2) {
TextureCompressionEnabled = true; } else */ if(GLAD_GL_ARB_texture_compression_bptc || GLAD_GL_VERSION_4_2) {
TextureCompressionEnabled = true;
TextureCompressionSRGBA = GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM;
TextureCompressionRGBA = GL_COMPRESSED_RGBA_BPTC_UNORM; TextureCompressionSRGBA = GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM;
TextureOfflineCompressor = compress_rgba_bc7; TextureCompressionRGBA = GL_COMPRESSED_RGBA_BPTC_UNORM;
} else if(GL_EXT_texture_compression_s3tc) { TextureOfflineCompressor = compress_rgba_bc7;
TextureCompressionEnabled = true; } else if(GL_EXT_texture_compression_s3tc) {
TextureCompressionEnabled = true;
TextureCompressionSRGBA = GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT;
TextureCompressionRGBA = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; TextureCompressionSRGBA = GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT;
TextureCompressionRGBA = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
}
} else {
TextureCompressionEnabled = false;
} }
MipmappingEnabled = enableMipmapping;
} }
static size_t preprocess(char *src, const char*(*ldr)(const char *fn), const char ***strs, GLuint **sizes) { static size_t preprocess(char *src, const char*(*ldr)(const char *fn), const char ***strs, GLuint **sizes) {
@ -2651,6 +2726,7 @@ struct k3GLSLP *k3ProgramGLSL(struct k3GLSLV *vs, struct k3GLSLF *fs, struct k3G
GLint uniformCount; GLint uniformCount;
glGetObjectParameterivARB(prog, GL_OBJECT_ACTIVE_UNIFORMS_ARB, &uniformCount); glGetObjectParameterivARB(prog, GL_OBJECT_ACTIVE_UNIFORMS_ARB, &uniformCount);
for(i = 0; i < uniformCount; i++) { for(i = 0; i < uniformCount; i++) {
int size; int size;
int type; int type;
@ -2923,15 +2999,19 @@ void k3BlitToScreenEffect(struct k3Offscreen *offscr, int additive, int effect,
} }
if(k3IsCore) { if(k3IsCore) {
GLuint prog;
if(effect == k3_NONE) { if(effect == k3_NONE) {
glUseProgram(GL_FROM_K3GLSL(basicBlitProgram)); prog = GL_FROM_K3GLSL(basicBlitProgram);
} else { } else {
assert(effect == k3_GLSL); assert(effect == k3_GLSL);
glUseProgram(GL_FROM_K3GLSL(program)); prog = GL_FROM_K3GLSL(program);
} }
GLint uSz = glGetUniformLocation(GL_FROM_K3GLSL(basicBlitProgram), "u_sz"); glUseProgram(prog);
GLint uSz = glGetUniformLocation(prog, "u_sz");
glUniform2f(uSz, k3TexSzX(tex), k3TexSzY(tex)); glUniform2f(uSz, k3TexSzX(tex), k3TexSzY(tex));
glDrawArrays(GL_TRIANGLES, 0, 3); glDrawArrays(GL_TRIANGLES, 0, 3);

View File

@ -5,12 +5,13 @@
#include<cglm/vec3.h> #include<cglm/vec3.h>
#include<cglm/mat4.h> #include<cglm/mat4.h>
#include<cglm/quat.h> #include<cglm/quat.h>
#include"k3anim.h"
#ifdef k3_MULTITHREAD #ifdef k3_MULTITHREAD
#include<pthread.h> #include<pthread.h>
#endif #endif
void k3Init(); void k3Init(bool tc, bool mipmap);
void k3Resize(uint16_t width, uint16_t height); void k3Resize(uint16_t width, uint16_t height);
void k3Update(); void k3Update();
@ -101,27 +102,17 @@ struct k3Mat {
} passes[1]; } passes[1];
}; };
struct k3AnimationBone {
vec4 translation;
versor rotation;
};
struct k3Animation {
struct k3AnimationBone *frames;
mat4 *invBind;
uint8_t *boneParents;
uint16_t fps;
uint16_t frameCount;
uint16_t boneCount;
uint16_t id;
};
struct k3Animator { struct k3Animator {
float time; struct k3Mdl *mdl;
int loop;
mat4 *inter; struct k3AnimationBone *bones;
struct k3Animation *base; struct k3Animation *anim;
double time;
bool playing;
double playStartTime;
}; };
struct k3Offscreen; struct k3Offscreen;
@ -170,14 +161,16 @@ struct k3Mdl *k3MdlCreate(size_t verts, size_t indices, size_t boneCount, vec3 *
void k3MdlUpdatePos(struct k3Mdl *mdl, vec3 *pos); void k3MdlUpdatePos(struct k3Mdl *mdl, vec3 *pos);
void k3MdlAddMesh(struct k3Mdl*, struct k3Mat*, uint16_t idxStart, uint16_t idxNumber); void k3MdlAddMesh(struct k3Mdl*, struct k3Mat*, uint16_t idxStart, uint16_t idxNumber);
struct k3Mesh *k3MdlGetMeshes(struct k3Mdl*, size_t *count); struct k3Mesh *k3MdlGetMeshes(struct k3Mdl*, size_t *count);
void k3MdlAddAnim(struct k3Mdl*, struct k3Animation*); void k3MdlAddAnim(struct k3Mdl*, struct k3AnimationFountain*);
struct k3Animation *k3MdlGetAnim(struct k3Mdl*, uint16_t id); struct k3AnimationFountain *k3MdlGetAnim(struct k3Mdl*, uint16_t id);
size_t k3MdlGetBoneCount(struct k3Mdl*); size_t k3MdlGetBoneCount(struct k3Mdl*);
void k3MdlSetDebugName(struct k3Mdl*, const char*);
struct k3Mdl *k3MdlCopySubs(struct k3Mdl*); struct k3Mdl *k3MdlCopySubs(struct k3Mdl*);
void k3MdlSetDebugName(struct k3Mdl*, const char*);
void k3MdlQueryWeights(struct k3Mdl*, size_t bone, float *output);
intmax_t k3MdlGetBoneFromName(struct k3Mdl*, const char*);
void k3MdlSetBoneNames(struct k3Mdl*, const char*);
void k3AnimatorInit(struct k3Animator*, struct k3Mdl*);
void k3AnimatorSet(struct k3Animator*, float); void k3AnimatorSet(struct k3Animator*, float);
void k3AnimatorStep(struct k3Animator*, float); void k3AnimatorStep(struct k3Animator*, float);

View File

@ -14,6 +14,8 @@
#define GL_FROM_K3ARBFP(k3m) ((GLuint) (uintptr_t) (k3m)) #define GL_FROM_K3ARBFP(k3m) ((GLuint) (uintptr_t) (k3m))
#define GL_FROM_K3GLSL(k3m) ((GLuint) (uintptr_t) (k3m)) #define GL_FROM_K3GLSL(k3m) ((GLuint) (uintptr_t) (k3m))
extern bool k3IsCore;
struct k3Tex { struct k3Tex {
GLuint tex; GLuint tex;
int cubemap; int cubemap;
@ -71,9 +73,10 @@ struct k3Mdl {
size_t boneCount; size_t boneCount;
mat4 *invBind; mat4 *invBind;
uint8_t *boneParents; uint8_t *boneParents;
char *boneNames;
uint16_t animCount; uint16_t animCount;
struct k3Animation **anims; struct k3AnimationFountain **anims;
vec3 aabb[2]; vec3 aabb[2];

185
src/k3anim.c Normal file
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@ -0,0 +1,185 @@
#include"k3anim.h"
#include<cglm/mat4.h>
#include<cglm/quat.h>
#include<stdint.h>
#include<stddef.h>
static uint32_t lcg() {
static uint32_t asdf = 0;
asdf = asdf * 1664525 + 1013904223;
return asdf;
}
static void power_iter(mat4 M, int iterations, float eps, vec4 ev) {
// Random starting vector
uint32_t rng = lcg();
ev[0] = (rng & 0xFF) / 255.f;
rng >>= 8;
ev[1] = (rng & 0xFF) / 255.f;
rng >>= 8;
ev[2] = (rng & 0xFF) / 255.f;
rng >>= 8;
ev[3] = rng / 255.f;
for(int i = 0; i < iterations; i++) {
vec4 k;
glm_mat4_mulv(M, ev, k);
glm_vec4_normalize_to(k, ev);
}
}
static void quat_to_mat(versor v, mat4 m) {
for(int y = 0; y < 4; y++) {
for(int x = 0; x < 4; x++) {
m[y][x] = v[y] * v[x];
}
}
}
bool k3AnimationUpdate(struct k3Animation *anim, float time) {
if(anim->op == k3_ANIM_BASIC) {
struct k3AnimationBasic *basic = (void*) anim;
struct k3AnimationFountain *fountain = basic->fountain;
if(!anim->cache) {
anim->bones = fountain->bones;
anim->cache = _mm_malloc(sizeof(*anim->cache) * anim->bones, 16);
}
float frame = time * fountain->fps;
if(!basic->loop) {
frame = fminf(frame, fountain->frameCount - 1);
}
size_t f0 = floorf(frame);
size_t f1 = (f0 + 1);
float alpha = frame - f0;
f0 %= fountain->frameCount;
f1 %= fountain->frameCount;
for(size_t b = 0; b < fountain->bones; b++) {
vec4 t0, t1;
glm_vec4_copy(fountain->frames[fountain->bones * f0 + b].translation, t0);
glm_vec4_copy(fountain->frames[fountain->bones * f1 + b].translation, t1);
versor r0, r1;
glm_quat_copy(fountain->frames[fountain->bones * f0 + b].rotation, r0);
glm_quat_copy(fountain->frames[fountain->bones * f1 + b].rotation, r1);
glm_vec4_lerp(t0, t1, alpha, basic->cache[b].translation);
glm_quat_slerp(r0, r1, alpha, basic->cache[b].rotation);
}
return true;
} else if(anim->op == k3_ANIM_BLEND) {
struct k3AnimationBlend *blend = (void*) anim;
if(blend->children == 0) return false;
if(!blend->cache || blend->bones != blend->subs[0]->bones) {
if(blend->cache) _mm_free(blend->cache);
blend->bones = blend->subs[0]->bones;
blend->cache = _mm_malloc(blend->bones * sizeof(*blend->cache), 16);
}
for(size_t c = 0; c < blend->children; c++) {
if(!k3AnimationUpdate(blend->subs[c], blend->offsets[c] + time * blend->speeds[c])) return false;
if(blend->subs[c]->bones != blend->bones) return false;
}
for(size_t b = 0; b < blend->bones; b++) {
float weightSum = 0;
vec4 translationSum = GLM_VEC4_ZERO_INIT;
mat4 rotationSum = GLM_MAT4_ZERO_INIT;
for(size_t c = 0; c < blend->children; c++) {
float w = blend->weights[c * blend->bones + b];
weightSum += w;
glm_vec4_muladds(blend->subs[c]->cache[b].translation, w, translationSum);
mat4 rm;
quat_to_mat(blend->subs[c]->cache[b].rotation, rm);
glm_mat4_scale(rm, w);
glm_vec4_add(rotationSum[0], rm[0], rotationSum[0]);
glm_vec4_add(rotationSum[1], rm[1], rotationSum[1]);
glm_vec4_add(rotationSum[2], rm[2], rotationSum[2]);
glm_vec4_add(rotationSum[3], rm[3], rotationSum[3]);
}
glm_vec4_scale(translationSum, 1.0f / weightSum, blend->cache[b].translation);
vec4 dominantEigenVector;
power_iter(rotationSum, 64, 1e-5f, dominantEigenVector);
glm_vec4_normalize(dominantEigenVector);
glm_quat_copy((float*) dominantEigenVector, blend->cache[b].rotation);
}
return true;
} else if(anim->op == k3_ANIM_ADD) {
struct k3AnimationAdd *add = (void*) anim;
if(!k3AnimationUpdate(add->sub1, time)) return false;
if(!k3AnimationUpdate(add->sub2, time)) return false;
if(!add->cache || add->bones != add->sub1->bones) {
if(add->cache) _mm_free(add->cache);
add->bones = add->sub1->bones;
add->cache = _mm_malloc(add->bones * sizeof(*add->cache), 16);
}
versor norot = {0, 0, 0, 1};
for(size_t b = 0; b < add->bones; b++) {
glm_vec4_copy(add->sub1->cache[b].translation, add->cache[b].translation);
glm_vec4_muladds(add->sub2->cache[b].translation, add->scale, add->cache[b].translation);
versor o;
glm_quat_nlerp(norot, add->sub2->cache[b].rotation, add->scale, o);
glm_quat_mul(o, add->sub1->cache[b].rotation, add->cache[b].rotation);
}
return true;
}
return false;
}
void k3AnimationFree(struct k3Animation *anim) {
if(!anim) return;
if(anim->ref != 0) {
anim->ref--;
return;
}
if(anim->op == k3_ANIM_BLEND) {
struct k3AnimationBlend *blend = (void*) anim;
for(size_t c = 0; c < blend->children; c++) {
k3AnimationFree(blend->subs[c]);
}
free(blend->subs);
free(blend->weights);
free(blend->offsets);
free(blend->speeds);
} else if(anim->op == k3_ANIM_ADD) {
struct k3AnimationAdd *add = (void*) anim;
k3AnimationFree(add->sub1);
k3AnimationFree(add->sub2);
}
_mm_free(anim->cache);
free(anim);
}

70
src/k3anim.h Normal file
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@ -0,0 +1,70 @@
#pragma once
#include<cglm/mat4.h>
#include<cglm/quat.h>
#include<stdint.h>
#include<stddef.h>
struct k3AnimationBone {
vec4 translation;
versor rotation;
};
enum k3AnimationOp {
k3_ANIM_BASIC,
k3_ANIM_BLEND,
k3_ANIM_ADD,
};
struct k3AnimationFountain {
float fps;
size_t frameCount;
size_t bones;
uint16_t id;
_Alignas(16) struct k3AnimationBone frames[];
};
struct k3Animation {
enum k3AnimationOp op;
size_t bones;
struct k3AnimationBone *cache;
size_t ref;
};
struct k3AnimationBasic {
enum k3AnimationOp op;
size_t bones;
struct k3AnimationBone *cache;
size_t ref;
struct k3AnimationFountain *fountain;
bool loop;
};
struct k3AnimationBlend {
enum k3AnimationOp op;
size_t bones;
struct k3AnimationBone *cache;
size_t ref;
size_t children;
float *offsets;
float *speeds;
float *weights;
struct k3Animation **subs;
};
struct k3AnimationAdd {
enum k3AnimationOp op;
size_t bones;
struct k3AnimationBone *cache;
size_t ref;
struct k3Animation *sub1;
struct k3Animation *sub2;
float scale;
};
bool k3AnimationUpdate(struct k3Animation *anim, float time);
void k3AnimationFree(struct k3Animation *anim);

View File

@ -2,6 +2,7 @@
#include"gl.h" #include"gl.h"
#include<string.h> #include<string.h>
#include"k3_internal.h"
struct S { struct S {
struct k3RectF src; struct k3RectF src;
@ -19,6 +20,10 @@ static struct S *S;
static struct k3GLSLP *coreProg; static struct k3GLSLP *coreProg;
static GLuint coreVBO; static GLuint coreVBO;
static GLuint coreUResolution;
static float ResolutionX;
static float ResolutionY;
void k3BatchInit() { void k3BatchInit() {
if(k3IsCore) { if(k3IsCore) {
@ -31,11 +36,12 @@ void k3BatchInit() {
"out vec2 v_uv;\n" "out vec2 v_uv;\n"
"out vec4 v_color;\n" "out vec4 v_color;\n"
"out vec2 v_size;\n" "out vec2 v_size;\n"
"uniform vec2 u_resolution;\n"
"void main() {\n" "void main() {\n"
" v_uv = a_uv;\n" " v_uv = a_uv;\n"
" v_color = a_color;\n" " v_color = a_color;\n"
" v_size = a_size;\n" " v_size = a_size;\n"
" gl_Position = vec4(vec2(a_pos.x / 3600.0, a_pos.y / 2025.0) * 2.0 - 1.0, 0.0, 1.0);\n" " gl_Position = vec4(vec2(a_pos.x / u_resolution.x, a_pos.y / u_resolution.y) * 2.0 - 1.0, 0.0, 1.0);\n"
"}\n" "}\n"
, NULL), k3ShaderGLSLF( , NULL), k3ShaderGLSLF(
"#version 330\n" "#version 330\n"
@ -58,6 +64,8 @@ void k3BatchInit() {
"}\n" "}\n"
, NULL), NULL); , NULL), NULL);
coreUResolution = k3ProgramGetUId(coreProg, "u_resolution");
glGenBuffers(1, &coreVBO); glGenBuffers(1, &coreVBO);
} }
} }
@ -101,6 +109,7 @@ void k3BatchFlush() {
} }
glDisable(GL_DEPTH_TEST); glDisable(GL_DEPTH_TEST);
glDisable(GL_CULL_FACE);
if(GLAD_GL_ARB_vertex_program) { if(GLAD_GL_ARB_vertex_program) {
glDisable(GL_VERTEX_PROGRAM_ARB); glDisable(GL_VERTEX_PROGRAM_ARB);
@ -124,6 +133,7 @@ void k3BatchFlush() {
if(k3IsCore) { if(k3IsCore) {
glUseProgram((GLuint) coreProg); glUseProgram((GLuint) coreProg);
glUniform2f(coreUResolution, ResolutionX, ResolutionY);
float *farr = alloca(SCount * 60 * sizeof(*farr)); float *farr = alloca(SCount * 60 * sizeof(*farr));
@ -257,3 +267,16 @@ void k3BatchFlush() {
SCount = 0; SCount = 0;
} }
void k3BatchSetResolution(float w, float h) {
ResolutionX = w;
ResolutionY = h;
if(!k3IsCore) {
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0, ResolutionX, 0, ResolutionY, -1, 1);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
}
}

View File

@ -12,3 +12,5 @@ struct k3RectF {
void k3BatchAdd(struct k3Tex *tex, struct k3RectF src, struct k3RectF dst, float rot, vec4 color, float borderRadius); void k3BatchAdd(struct k3Tex *tex, struct k3RectF src, struct k3RectF dst, float rot, vec4 color, float borderRadius);
void k3BatchFlush(); void k3BatchFlush();
void k3BatchSetResolution(float w, float h);

View File

@ -97,51 +97,115 @@ static uint32_t read_utf8(const char **txt_) {
} }
} }
void k3FontSz(struct k3Font *this, float sz, const char *txt, struct k3RectF *ret) { void k3FontSz(struct k3Font *this, float sz, const char *txt, float wall, struct k3RectF *ret) {
float x = 0, y = 0; if(wall < 0) {
while(1) { wall = HUGE_VALF;
uint32_t cp = read_utf8(&txt);
if(!cp) break;
struct k3FontGlyph *g = k3FontGetGlyph(this, cp);
if(!g) continue;
x += g->xadvance * this->lineScale * sz;
} }
ret->w = x;
} float maxX = 0;
void k3FontDraw(struct k3Font *this, float xStart, float yStart, float sz, const char *txt, vec4 color) {
float x = xStart, y = yStart; float x = 0, y = sz;
while(1) { while(1) {
uint32_t cp = read_utf8(&txt); uint32_t cp = read_utf8(&txt);
if(!cp) break; if(cp == 0) {
break;
}
if(cp == 10) { if(cp == 10) {
x = xStart; x = 0;
y -= sz; y += sz;
} }
struct k3FontGlyph *g = k3FontGetGlyph(this, cp); struct k3FontGlyph *g = k3FontGetGlyph(this, cp);
if(!g) continue; if(!g) continue;
struct k3Tex *tex = this->pages[g->page]; if(x + g->width * this->lineScale * sz > wall) {
size_t texW = this->texW; x = 0;
size_t texH = this->texH; y += sz;
}
k3BatchAdd(tex,
(struct k3RectF) {(float) g->x / texW, (float) g->y / texH, (float) g->width / texW, (float) g->height / texH},
(struct k3RectF) {
x + g->xoffset * this->lineScale * sz,
y + ((-g->height - g->yoffset) * this->lineScale + 1) * sz,
g->width * this->lineScale * sz,
g->height * this->lineScale * sz
}, 0, color, 0);
x += g->xadvance * this->lineScale * sz; x += g->xadvance * this->lineScale * sz;
maxX = fmaxf(maxX, x);
}
ret->w = maxX;
ret->h = y;
}
void k3FontDraw(struct k3Font *this, float xStart, float yStart, float sz, const char *txt, float wall, int alignment, vec4 color) {
if(wall < 0) {
wall = HUGE_VALF;
}
float y = yStart;
while(1) {
size_t lineLength = 0;
float lineWidth = 0;
uint32_t cp2;
const char *txt2 = txt;
while(1) {
cp2 = read_utf8(&txt2);
if(cp2 == 0 || cp2 == 10) {
break;
}
lineLength++;
struct k3FontGlyph *g = k3FontGetGlyph(this, cp2);
if(g) {
if(lineWidth + g->width * this->lineScale * sz > wall) {
break;
}
lineWidth += g->xadvance * this->lineScale * sz;
}
}
if(lineLength == 0 && cp2 == 0) {
break;
}
float x = 0;
if(alignment == 0) {
x = xStart;
} else if(alignment == 1) {
x = xStart + (wall - lineWidth) / 2;
} else if(alignment == 2) {
x = xStart + wall - lineWidth;
}
for(size_t i = 0; i < lineLength; i++) {
uint32_t cp = read_utf8(&txt);
struct k3FontGlyph *g = k3FontGetGlyph(this, cp);
if(!g) continue;
struct k3Tex *tex = this->pages[g->page];
size_t texW = this->texW;
size_t texH = this->texH;
k3BatchAdd(tex,
(struct k3RectF) {(float) g->x / texW, (float) g->y / texH, (float) g->width / texW, (float) g->height / texH},
(struct k3RectF) {
x + g->xoffset * this->lineScale * sz,
y + ((-g->height - g->yoffset) * this->lineScale + 1) * sz,
g->width * this->lineScale * sz,
g->height * this->lineScale * sz
}, 0, color, 0);
x += g->xadvance * this->lineScale * sz;
}
// If the line break was caused directly by a LF, skip over it for next line
if(cp2 == 10) {
read_utf8(&txt);
}
y -= sz;
} }
k3BatchFlush(); k3BatchFlush();
} }

View File

@ -4,6 +4,10 @@
#include"k3batch.h" #include"k3batch.h"
#include<string.h> #include<string.h>
#define k3_FONT_ALIGN_LEFT 0
#define k3_FONT_ALIGN_CENTER 1
#define k3_FONT_ALIGN_RIGHT 2
struct k3FontGlyph { struct k3FontGlyph {
uint32_t cp; uint32_t cp;
uint16_t x; uint16_t x;
@ -38,8 +42,8 @@ typedef struct k3Tex*(*k3FontTexLoader)(struct k3Font*, const char *name);
struct k3Font *k3FontCreate(); struct k3Font *k3FontCreate();
int k3FontLoad(struct k3Font*, const uint8_t *buf, size_t len, k3FontTexLoader); int k3FontLoad(struct k3Font*, const uint8_t *buf, size_t len, k3FontTexLoader);
void k3FontSz(struct k3Font*, float sz, const char *txt, struct k3RectF *ret); void k3FontSz(struct k3Font*, float sz, const char *txt, float wall, struct k3RectF *ret);
void k3FontDraw(struct k3Font*, float x, float y, float sz, const char *txt, vec4 color); void k3FontDraw(struct k3Font*, float x, float y, float sz, const char *txt, float wall, int alignment, vec4 color);
struct k3FontGlyph *k3FontGetGlyph(struct k3Font*, uint32_t cp); struct k3FontGlyph *k3FontGetGlyph(struct k3Font*, uint32_t cp);
@ -74,4 +78,4 @@ static inline const char *k3UTF8LastCodepointZ(const char *txt) {
} }
} }
return NULL; return NULL;
} }

View File

@ -1,5 +1,6 @@
#include"k3menu.h" #include"k3menu.h"
#include"gl.h"
#include<string.h> #include<string.h>
#include<stdio.h> #include<stdio.h>
#include<GLFW/glfw3.h> #include<GLFW/glfw3.h>
@ -36,6 +37,15 @@ void k3MArrange(struct k3MObj *this) {
for(size_t c = 0; c < this->childCount; c++) { for(size_t c = 0; c < this->childCount; c++) {
k3MArrange(this->children[c]); k3MArrange(this->children[c]);
} }
newev = (struct k3MEvent) {
.code = k3M_EVENT_POST_ARRANGE,
.kind = k3M_EVENTKIND_DIRECT,
.original = (void*) this,
.target = (void*) this,
};
k3MEventSend(&newev);
} }
static bool linear_measure(struct k3MEvent *ev, uint8_t *ud) { static bool linear_measure(struct k3MEvent *ev, uint8_t *ud) {
@ -44,6 +54,7 @@ static bool linear_measure(struct k3MEvent *ev, uint8_t *ud) {
o->wDesired = 0; o->wDesired = 0;
o->hDesired = 0; o->hDesired = 0;
intmax_t prevChildMargin[4] = {};
for(size_t i = 0; i < o->childCount; i++) { for(size_t i = 0; i < o->childCount; i++) {
struct k3MObj *c = o->children[i]; struct k3MObj *c = o->children[i];
@ -51,22 +62,51 @@ static bool linear_measure(struct k3MEvent *ev, uint8_t *ud) {
o->wDesired = c->wDesired; o->wDesired = c->wDesired;
} }
o->hDesired += c->hDesired; intmax_t margin[4] = {};
struct k3MProperty *prop = k3MFindProperty(o, k3M_PROP_MARGIN, true);
if(prop) {
for(int s = 0; s < 4; s++) {
if(prop->units[s] == k3M_UNIT_ABSOLUTE) {
margin[s] = prop->f[s];
} else if(prop->units[s] == k3M_UNIT_PROPORTION && o->parent) {
margin[s] = prop->f[s] * (s % 2 == 0 ? o->h : o->w);
}
}
}
o->hDesired += margin[0] + c->hDesired + margin[2];
} }
} }
static bool linear_arrange(struct k3MEvent *ev, uint8_t *ud) { static bool linear_arrange(struct k3MEvent *ev, uint8_t *ud) {
struct k3MObj *o = ev->target; struct k3MObj *o = ev->target;
size_t y = o->y; intmax_t padding[4] = {};
struct k3MProperty *paddingProp = k3MFindProperty(o, k3M_PROP_PADDING, true);
if(paddingProp) {
for(int s = 0; s < 4; s++) {
if(paddingProp->units[s] == k3M_UNIT_ABSOLUTE) {
padding[s] = paddingProp->f[s];
} else if(paddingProp->units[s] == k3M_UNIT_PROPORTION && o->parent) {
padding[s] = paddingProp->f[s] * (s % 2 == 0 ? o->h : o->w);
}
}
}
size_t y = o->y + padding[0];
for(size_t i = 0; i < o->childCount; i++) { for(size_t i = 0; i < o->childCount; i++) {
struct k3MObj *c = o->children[i]; struct k3MObj *c = o->children[i];
c->x = o->x; c->x = o->x + padding[3];
c->y = y; c->y = y;
c->w = c->wDesired; if(c->w > o->w - padding[1] - padding[3]) {
c->h = c->hDesired; c->w = o->w - padding[1] - padding[3];
}
if(!k3MEventSend(&(struct k3MEvent) {.original = o, .target = c, .code = k3M_EVENT_SET_HEIGHT_FROM_WIDTH})) {
c->h = c->hDesired;
}
y += c->h; y += c->h;
} }
@ -115,14 +155,25 @@ int k3MRegisterEventHandler_(struct k3MObj *obj, uint16_t evcode, k3MEventHandle
} }
bool k3MEventSend(struct k3MEvent *ev) { bool k3MEventSend(struct k3MEvent *ev) {
struct k3MObj *target = ev->target; // ev->target can change
int16_t aabb[4];
if(ev->code == k3M_EVENT_DRAW && target->crop) {
immdraw_crop_get(aabb);
immdraw_crop_add(&(int16_t[4]) {target->x, target->y, target->x + target->w, target->y + target->h});
}
bool status;
while(!event_send_nonrecur(ev)) { while(!event_send_nonrecur(ev)) {
if(ev->kind == k3M_EVENTKIND_DIRECT) { if(ev->kind == k3M_EVENTKIND_DIRECT) {
return false; status = false;
goto ret;
} else if(ev->kind == k3M_EVENTKIND_BUBBLE) { } else if(ev->kind == k3M_EVENTKIND_BUBBLE) {
ev->target = ev->target->parent; ev->target = ev->target->parent;
if(ev->target == ev->original || !ev->target) { if(ev->target == ev->original || !ev->target) {
return false; status = false;
goto ret;
} }
} else if(ev->kind == k3M_EVENTKIND_CAPTURE) { } else if(ev->kind == k3M_EVENTKIND_CAPTURE) {
struct k3MObj *parent = ev->target; struct k3MObj *parent = ev->target;
@ -132,23 +183,32 @@ bool k3MEventSend(struct k3MEvent *ev) {
ev->target = parent->children[i]; ev->target = parent->children[i];
if(k3MEventSend(ev)) { if(k3MEventSend(ev)) {
return true; status = true;
goto ret;
} }
} }
} }
return false; status = false;
goto ret;
} }
} }
return true; status = true;
ret:
if(ev->code == k3M_EVENT_DRAW && target->crop) {
immdraw_crop_set(aabb);
}
return status;
} }
static void obj_draw(struct k3MObj *this) { static void obj_draw_direct(struct k3MObj *this) {
struct k3MProperty *borderRadiusProp = k3MFindProperty(this, k3M_PROP_BORDER_RADIUS, false); struct k3MProperty *borderRadiusProp = k3MFindProperty(this, k3M_PROP_BORDER_RADIUS, true);
float borderRadius = borderRadiusProp ? borderRadiusProp->si[0] : 0; float borderRadius = borderRadiusProp ? borderRadiusProp->si[0] : 0;
struct k3MProperty *bgColorProp = k3MFindProperty(this, k3M_PROP_BG_COLOR, false); struct k3MProperty *bgColorProp = k3MFindProperty(this, k3M_PROP_BG_COLOR, true);
vec4 bgColor = {0, 0, 0, 0}; vec4 bgColor = {0, 0, 0, 0};
if(bgColorProp) { if(bgColorProp) {
bgColor[0] = bgColorProp->si[0] / 255.0; bgColor[0] = bgColorProp->si[0] / 255.0;
@ -165,21 +225,61 @@ static void obj_draw(struct k3MObj *this) {
static bool label_draw(struct k3MEvent *ev, uint8_t *ud) { static bool label_draw(struct k3MEvent *ev, uint8_t *ud) {
struct k3MLabel *this = (void*) ev->target; struct k3MLabel *this = (void*) ev->target;
obj_draw((void*) this); obj_draw_direct((void*) this);
if(this->txt) { if(this->txt) {
int alignment = k3M_ALIGN_CENTER; float sz = this->sz;
struct k3MProperty *prop = k3MFindProperty(this, k3M_PROP_FONT_SIZE, false);
if(prop) sz = prop->f[0];
struct k3MProperty *prop = k3MFindProperty(this, k3M_PROP_HORIZONTAL_ALIGNMENT, false); int ha = k3M_ALIGN_LEFT;
if(prop) alignment = prop->si[0]; prop = k3MFindProperty(this, k3M_PROP_HORIZONTAL_ALIGNMENT, false);
if(prop) ha = prop->si[0];
immdraw_font_draw(this->font, this->x, this->y, this->w, this->sz, strlen(this->txt), this->txt, alignment, int va = k3M_ALIGN_CENTER;
prop = k3MFindProperty(this, k3M_PROP_VERTICAL_ALIGNMENT, false);
if(prop) va = prop->si[0];
int16_t x = this->x;
int16_t y = this->y;
if(va != k3M_ALIGN_TOP) {
struct k3RectF txtsz;
k3FontSz(this->font, this->sz, this->txt, this->w, &txtsz);
if(va == k3M_ALIGN_CENTER) {
y += (this->h - txtsz.h) / 2;
} else if(va == k3M_ALIGN_BOTTOM) {
y += this->h - txtsz.h;
}
}
immdraw_font_draw(this->font, x, y, this->w, sz, strlen(this->txt), this->txt, ha,
1, 1, 1, 1); 1, 1, 1, 1);
} }
return false; return false;
} }
static bool label_measure(struct k3MEvent *ev, uint8_t *ud) {
struct k3MLabel *this = (void*) ev->target;
struct k3RectF txtsz;
k3FontSz(this->font, this->sz, this->txt, -1, &txtsz);
this->w = ceilf(txtsz.w);
this->h = ceilf(txtsz.h);
return false;
}
static bool label_set_height_from_width(struct k3MEvent *ev, uint8_t *ud) {
struct k3MLabel *this = (void*) ev->target;
int16_t pxsz[2];
immdraw_font_size(this->font, this->sz, this->txt, this->w, pxsz);
this->h = pxsz[1];
return true;
}
struct k3MLabel *k3MLabel(struct k3Font *font, float sz, const char *txt) { struct k3MLabel *k3MLabel(struct k3Font *font, float sz, const char *txt) {
struct k3MLabel *ret = calloc(1, sizeof(*ret)); struct k3MLabel *ret = calloc(1, sizeof(*ret));
ret->font = font; ret->font = font;
@ -187,6 +287,9 @@ struct k3MLabel *k3MLabel(struct k3Font *font, float sz, const char *txt) {
ret->txt = strdup(txt); ret->txt = strdup(txt);
k3MRegisterEventHandler(ret, k3M_EVENT_DRAW, label_draw, NULL, 0); k3MRegisterEventHandler(ret, k3M_EVENT_DRAW, label_draw, NULL, 0);
k3MRegisterEventHandler(ret, k3M_EVENT_MEASURE, label_measure, NULL, 0);
k3MRegisterEventHandler(ret, k3M_EVENT_SET_HEIGHT_FROM_WIDTH, label_set_height_from_width, NULL, 0);
return ret; return ret;
} }
@ -245,34 +348,65 @@ static bool screen_ev(struct k3MEvent *ev, uint8_t *ud) {
struct k3MScreen *this = (void*) ev->target; struct k3MScreen *this = (void*) ev->target;
if(ev->code == k3M_EVENT_MOUSE_PRESS || ev->code == k3M_EVENT_MOUSE_RELEASE || ev->code == k3M_EVENT_MOUSE_MOTION) { if(ev->code == k3M_EVENT_MOUSE_PRESS || ev->code == k3M_EVENT_MOUSE_RELEASE || ev->code == k3M_EVENT_MOUSE_MOTION) {
struct k3MObj *innermost = (void*) this; struct k3MObj *innermost;
while(innermost->childCount != 0) { if(this->mouseCapture) {
innermost = this->mouseCapture;
bool foundInner = false; } else {
innermost = (struct k3MObj*) this;
for(intmax_t i = innermost->childCount - 1; i >= 0; i--) { while(innermost->childCount != 0) {
struct k3MObj *child = innermost->children[i]; bool foundInner = false;
if(!child->invisible && ev->mouse.x >= child->x && ev->mouse.x < child->x + child->w && ev->mouse.y >= child->y && ev->mouse.y < child->y + child->h) { for(intmax_t i = innermost->childCount - 1; i >= 0; i--) {
innermost = child; struct k3MObj *child = innermost->children[i];
foundInner = true;
break; if(!child->invisible && ev->mouse.x >= child->x && ev->mouse.x < child->x + child->w && ev->mouse.y >= child->y && ev->mouse.y < child->y + child->h) {
innermost = child;
foundInner = true;
break;
}
} }
if(!foundInner) {
break;
}
} }
if(!foundInner) {
break;
}
} }
if(innermost != this->lastHover) { if(innermost != this->lastHover) {
if(this->lastHover) {
k3MEventSend(&(struct k3MEvent) {
.code = k3M_EVENT_MOUSE_LEAVE,
.kind = k3M_EVENTKIND_DIRECT,
.original = ev->original,
.target = this->lastHover,
.mouse = ev->mouse,
});
}
if(innermost != (void*) this) {
k3MEventSend(&(struct k3MEvent) {
.code = k3M_EVENT_MOUSE_ENTER,
.kind = k3M_EVENTKIND_DIRECT,
.original = ev->original,
.target = innermost,
.mouse = ev->mouse,
});
}
this->lastHover->hovered = false; this->lastHover->hovered = false;
innermost->hovered = true; innermost->hovered = true;
this->lastHover = innermost; this->lastHover = innermost;
@ -284,16 +418,22 @@ static bool screen_ev(struct k3MEvent *ev, uint8_t *ud) {
this->keyboardFocus = innermost; this->keyboardFocus = innermost;
} }
ev->kind = k3M_EVENTKIND_BUBBLE; k3MEventSend(&(struct k3MEvent) {
ev->target = innermost; .code = ev->code,
k3MEventSend(ev); .kind = k3M_EVENTKIND_BUBBLE,
.original = ev->original,
.target = innermost,
.mouse = ev->mouse,
});
if(ev->code == k3M_EVENT_MOUSE_RELEASE) { if(ev->code == k3M_EVENT_MOUSE_RELEASE) {
ev->code = k3M_EVENT_MOUSE_CLICK; k3MEventSend(&(struct k3MEvent) {
.code = k3M_EVENT_MOUSE_CLICK,
ev->kind = k3M_EVENTKIND_DIRECT; .kind = k3M_EVENTKIND_DIRECT,
ev->target = innermost; .original = ev->original,
k3MEventSend(ev); .target = innermost,
.mouse = ev->mouse,
});
} }
} }
@ -302,20 +442,25 @@ static bool screen_ev(struct k3MEvent *ev, uint8_t *ud) {
} else if(ev->code == k3M_EVENT_KEY_PRESS || ev->code == k3M_EVENT_KEY_RELEASE || ev->code == k3M_EVENT_INPUT) { } else if(ev->code == k3M_EVENT_KEY_PRESS || ev->code == k3M_EVENT_KEY_RELEASE || ev->code == k3M_EVENT_INPUT) {
if(this->keyboardFocus) { if(this->keyboardFocus) {
ev->kind = k3M_EVENTKIND_BUBBLE; k3MEventSend(&(struct k3MEvent) {
ev->target = (void*) this->keyboardFocus; .code = ev->code,
k3MEventSend(ev); .kind = k3M_EVENTKIND_BUBBLE,
.original = ev->original,
.target = this->keyboardFocus,
.key = ev->key,
});
} }
return true; return true;
} }
ev->kind = k3M_EVENTKIND_CAPTURE;
for(intmax_t i = this->childCount - 1; i >= 0; i--) { for(intmax_t i = this->childCount - 1; i >= 0; i--) {
if(!this->children[i]->invisible) { if(!this->children[i]->invisible) {
ev->target = this->children[i]; struct k3MEvent newev = *ev;
if(k3MEventSend(ev)) { newev.kind = k3M_EVENTKIND_CAPTURE;
newev.target = this->children[i];
if(k3MEventSend(&newev)) {
return true; return true;
} }
} }
@ -323,39 +468,118 @@ static bool screen_ev(struct k3MEvent *ev, uint8_t *ud) {
return false; return false;
} }
static bool screen_arrange(struct k3MEvent *ev, uint8_t *ud) {
struct k3MObj *this = ev->target;
for(size_t c = 0; c < this->childCount; c++) {
struct k3MObj *child = this->children[c];
struct k3MProperty *left = k3MFindProperty(child, k3M_PROP_LEFT, true);
if(left) {
if(left->units[0] == k3M_UNIT_ABSOLUTE) {
child->x = this->x + left->f[0];
} else if(left->units[0] == k3M_UNIT_PROPORTION) {
child->x = this->x + this->w * left->f[0];
}
}
struct k3MProperty *top = k3MFindProperty(child, k3M_PROP_TOP, true);
if(top) {
if(top->units[0] == k3M_UNIT_ABSOLUTE) {
child->y = this->y + top->f[0];
} else if(top->units[0] == k3M_UNIT_PROPORTION) {
child->y = this->y + this->h * top->f[0];
}
}
struct k3MProperty *width = k3MFindProperty(child, k3M_PROP_WIDTH, true);
if(width) {
if(width->units[0] == k3M_UNIT_ABSOLUTE) {
child->w = width->f[0];
} else if(width->units[0] == k3M_UNIT_PROPORTION) {
child->w = this->w * width->f[0];
}
}
struct k3MProperty *height = k3MFindProperty(child, k3M_PROP_HEIGHT, true);
if(height) {
if(height->units[0] == k3M_UNIT_ABSOLUTE) {
child->h = height->f[0];
} else if(height->units[0] == k3M_UNIT_PROPORTION) {
child->h = this->h * height->f[0];
}
}
}
return false;
}
struct k3MScreen *k3MScreen() { struct k3MScreen *k3MScreen() {
struct k3MScreen *ret = calloc(1, sizeof(*ret)); struct k3MScreen *ret = calloc(1, sizeof(*ret));
ret->lastHover = (void*) ret; ret->lastHover = (void*) ret;
k3MRegisterEventHandler(ret, k3M_EVENT_ARRANGE, screen_arrange, NULL, 0);
k3MRegisterEventHandler(ret, k3M_EVENT_ALL, screen_ev, NULL, 0); k3MRegisterEventHandler(ret, k3M_EVENT_ALL, screen_ev, NULL, 0);
return ret; return ret;
} }
bool k3MCaptureMouse(struct k3MScreen *screen, struct k3MObj *capt) {
if(screen->mouseCapture) {
return false;
}
screen->mouseCapture = capt;
return true;
}
void k3MReleaseMouse(struct k3MScreen *screen) {
screen->mouseCapture = NULL;
}
static bool textbutton_draw(struct k3MEvent *ev, uint8_t *ud) { static bool textbutton_draw(struct k3MEvent *ev, uint8_t *ud) {
struct k3MTextButton *this = (void*) ev->target; struct k3MTextButton *this = (void*) ev->target;
obj_draw((void*) this); obj_draw_direct((void*) this);
if(this->txt) { if(this->txt) {
/*struct k3RectF txtsz; int ha = k3M_ALIGN_CENTER;
k3FontSz(this->font, this->sz, this->txt, &txtsz);
k3FontDraw(this->font, this->x + this->w / 2 - txtsz.w / 2, this->y, this->sz, this->txt, (vec4) {
1 - 0.8 * this->disabled, 1 - 0.8 * this->disabled, 1 - 0.8 * this->disabled, 1});*/
int alignment = k3M_ALIGN_CENTER;
struct k3MProperty *prop = k3MFindProperty(this, k3M_PROP_HORIZONTAL_ALIGNMENT, false); struct k3MProperty *prop = k3MFindProperty(this, k3M_PROP_HORIZONTAL_ALIGNMENT, false);
if(prop) alignment = prop->si[0]; if(prop) ha = prop->si[0];
immdraw_font_draw(this->font, this->x, this->y, this->w, this->sz, strlen(this->txt), this->txt, alignment, int va = k3M_ALIGN_CENTER;
prop = k3MFindProperty(this, k3M_PROP_VERTICAL_ALIGNMENT, false);
if(prop) va = prop->si[0];
int16_t x = this->x;
int16_t y = this->y;
if(va != k3M_ALIGN_TOP) {
struct k3RectF txtsz;
k3FontSz(this->font, this->sz, this->txt, this->w, &txtsz);
if(va == k3M_ALIGN_CENTER) {
y += (this->h - txtsz.h) / 2;
} else if(va == k3M_ALIGN_BOTTOM) {
y += this->h - txtsz.h;
}
}
immdraw_font_draw(this->font, x, y, this->w, this->sz, strlen(this->txt), this->txt, ha,
1 - 0.8 * this->disabled, 1 - 0.8 * this->disabled, 1 - 0.8 * this->disabled, 1); 1 - 0.8 * this->disabled, 1 - 0.8 * this->disabled, 1 - 0.8 * this->disabled, 1);
} }
return false; return false;
} }
static bool textbutton_measure(struct k3MEvent *ev, uint8_t *ud) {
struct k3MTextButton *this = (void*) ev->target;
struct k3RectF sz = {};
k3FontSz(this->font, this->sz, this->txt, -1, &sz);
this->w = ceilf(sz.w);
this->h = ceilf(sz.h);
return false;
}
struct k3MTextButton *k3MTextButton(struct k3Font *font, float sz, const char *txt) { struct k3MTextButton *k3MTextButton(struct k3Font *font, float sz, const char *txt) {
struct k3MTextButton *ret = calloc(1, sizeof(*ret)); struct k3MTextButton *ret = calloc(1, sizeof(*ret));
@ -363,6 +587,7 @@ struct k3MTextButton *k3MTextButton(struct k3Font *font, float sz, const char *t
ret->sz = sz; ret->sz = sz;
ret->txt = strdup(txt); ret->txt = strdup(txt);
k3MRegisterEventHandler(ret, k3M_EVENT_MEASURE, textbutton_measure, NULL, 0);
k3MRegisterEventHandler(ret, k3M_EVENT_DRAW, textbutton_draw, NULL, 0); k3MRegisterEventHandler(ret, k3M_EVENT_DRAW, textbutton_draw, NULL, 0);
return ret; return ret;
@ -371,7 +596,7 @@ struct k3MTextButton *k3MTextButton(struct k3Font *font, float sz, const char *t
static bool textinput_draw(struct k3MEvent *ev, uint8_t *ud) { static bool textinput_draw(struct k3MEvent *ev, uint8_t *ud) {
struct k3MTextInput *this = (void*) ev->target; struct k3MTextInput *this = (void*) ev->target;
obj_draw((void*) this); obj_draw_direct((void*) this);
if(this->txt) { if(this->txt) {
bool isPlaceholder = strlen(this->txt) == 0; bool isPlaceholder = strlen(this->txt) == 0;
@ -437,7 +662,174 @@ struct k3MTextInput *k3MTextInput(struct k3Font *font, float sz, const char *pla
return ret; return ret;
} }
static bool obj_draw(struct k3MEvent *ev, uint8_t *ud) {
obj_draw_direct(ev->target);
return false;
}
struct k3MObj *k3MObj() { struct k3MObj *k3MObj() {
struct k3MObj *ret = calloc(1, sizeof(*ret)); struct k3MObj *ret = calloc(1, sizeof(*ret));
k3MRegisterEventHandler(ret, k3M_EVENT_DRAW, obj_draw, NULL, 0);
return ret; return ret;
} }
static bool image_draw(struct k3MEvent *ev, uint8_t *ud) {
struct k3MImage *this = (void*) ev->target;
struct k3MProperty *propFGColor = k3MFindProperty(ev->target, k3M_PROP_FG_COLOR, false);
vec4 color = {1, 1, 1, 1};
if(propFGColor) {
color[0] = propFGColor->si[0] / 255.0;
color[1] = propFGColor->si[1] / 255.0;
color[2] = propFGColor->si[2] / 255.0;
color[3] = propFGColor->si[3] / 255.0;
}
immdraw_image_draw(&this->data, this->x, this->y, this->w, this->h, color[0], color[1], color[2], color[3]);
return false;
}
struct k3MImage *k3MImage(k3MImageData data) {
struct k3MImage *ret = calloc(1, sizeof(*ret));
ret->data = data;
k3MRegisterEventHandler(ret, k3M_EVENT_DRAW, image_draw, NULL, 0);
return ret;
}
#define SCROLLBAR_WIDTH_DEFAULT 16
static bool scrollbox_arrange(struct k3MEvent *ev, uint8_t *ud) {
struct k3MScrollbox *this = (void*) ev->target;
struct k3MObj *contentBox = this->children[0];
contentBox->x = this->x;
contentBox->y = this->y;
contentBox->w = this->w - 16;
contentBox->h = 16384;
return false;
}
static bool scrollbox_post_arrange(struct k3MEvent *ev, uint8_t *ud) {
struct k3MScrollbox *this = (void*) ev->target;
struct k3MObj *contentBox = this->children[0];
size_t maxY2 = 0;
for(size_t c = 0; c < contentBox->childCount; c++) {
size_t y2 = contentBox->children[c]->y + contentBox->children[c]->h;
if(maxY2 < y2) {
maxY2 = y2;
}
}
contentBox->h = maxY2 - contentBox->y;
if(this->h > contentBox->h) {
this->scrollbarLength = this->h;
} else {
this->scrollbarLength = this->h * this->h / contentBox->h;
}
return false;
}
static bool scrollbox_draw(struct k3MEvent *ev, uint8_t *ud) {
struct k3MScrollbox *this = (void*) ev->target;
int scrollbarWidth = SCROLLBAR_WIDTH_DEFAULT;
struct k3MProperty *prop = k3MFindProperty(ev->target, k3M_PROP_SCROLLBAR_SIZE, false);
if(prop) {
scrollbarWidth = prop->si[0];
}
immdraw_fill_rect(this->x + this->w - scrollbarWidth, this->y + this->scrollbarOffset, scrollbarWidth, this->scrollbarLength, 1, 1, 1, 1, 0);
return false;
}
static bool scrollbox_mouseshit(struct k3MEvent *ev, uint8_t *ud) {
struct k3MScrollbox *this = (void*) ev->target;
if(ev->code == k3M_EVENT_MOUSE_PRESS) {
if(k3MCaptureMouse((struct k3MScreen*) ev->original, this)) {
struct k3MProperty *prop = k3MFindProperty(ev->target, k3M_PROP_SCROLL_ANYWHERE, false);
bool scrollAnywhere = prop ? prop->si[0] : false;
int scrollbarWidth = SCROLLBAR_WIDTH_DEFAULT;
prop = k3MFindProperty(ev->target, k3M_PROP_SCROLLBAR_SIZE, false);
if(prop) {
scrollbarWidth = prop->si[0];
}
if(ev->mouse.x >= this->x + this->w - scrollbarWidth) {
this->mouseHeld = 1;
} else if(scrollAnywhere) {
this->mouseHeld = 2;
} else {
this->mouseHeld = 0;
}
this->mouseX = ev->mouse.x;
this->mouseY = ev->mouse.y;
return !!this->mouseHeld;
}
} else if(ev->code == k3M_EVENT_MOUSE_RELEASE) {
if(this->mouseHeld) {
this->mouseHeld = false;
k3MReleaseMouse((struct k3MScreen*) ev->original);
return true;
}
} else if(ev->code == k3M_EVENT_MOUSE_MOTION) {
if(this->mouseHeld) {
int16_t diffX = ev->mouse.x - this->mouseX;
int16_t diffY = ev->mouse.y - this->mouseY;
this->mouseX = ev->mouse.x;
this->mouseY = ev->mouse.y;
struct k3MObj *contentBox = this->children[0];
if(this->mouseHeld == 1) {
this->scrollbarOffset += diffY;
contentBox->y = (float) this->y + this->scrollbarOffset * (-contentBox->h + this->h) / (this->h - this->scrollbarLength);
} else if(this->mouseHeld == 2) {
contentBox->y += diffY;
}
if(contentBox->y > this->y) {
contentBox->y = this->y;
} else if(contentBox->y < this->y - contentBox->h + this->h) {
contentBox->y = this->y - contentBox->h + this->h;
}
this->scrollbarOffset = (float) (contentBox->y - this->y) * (this->h - this->scrollbarLength) / (this->h - contentBox->h);
k3MArrange(contentBox);
return true;
}
}
return false;
}
struct k3MScrollbox *k3MScrollbox() {
struct k3MScrollbox *this = calloc(1, sizeof(*this));
struct k3MObj *contentBox = k3MObj();
k3MAddChild(this, contentBox);
k3MRegisterEventHandler(this, k3M_EVENT_ARRANGE, scrollbox_arrange, NULL, 0);
k3MRegisterEventHandler(this, k3M_EVENT_POST_ARRANGE, scrollbox_post_arrange, NULL, 0);
k3MRegisterEventHandler(this, k3M_EVENT_DRAW, scrollbox_draw, NULL, 0);
k3MRegisterEventHandler(this, k3M_EVENT_MOUSE_PRESS, scrollbox_mouseshit, NULL, 0);
k3MRegisterEventHandler(this, k3M_EVENT_MOUSE_MOTION, scrollbox_mouseshit, NULL, 0);
k3MRegisterEventHandler(this, k3M_EVENT_MOUSE_RELEASE, scrollbox_mouseshit, NULL, 0);
this->crop = true;
return this;
}
struct k3MObj *k3MScrollboxGetContent(struct k3MScrollbox *this) {
return this->children[0];
}

View File

@ -21,7 +21,9 @@ struct k3MObj;
#define k3M_EVENT_COMPLETE 10 #define k3M_EVENT_COMPLETE 10
#define k3M_EVENT_MEASURE 11 #define k3M_EVENT_MEASURE 11
#define k3M_EVENT_ARRANGE 12 #define k3M_EVENT_ARRANGE 12
#define k3M_EVENT_ALL 13 #define k3M_EVENT_POST_ARRANGE 13
#define k3M_EVENT_SET_HEIGHT_FROM_WIDTH 14
#define k3M_EVENT_ALL 15
#define k3M_MOUSE_BUTTON_0 0 #define k3M_MOUSE_BUTTON_0 0
#define k3M_MOUSE_BUTTON_1 1 #define k3M_MOUSE_BUTTON_1 1
@ -31,11 +33,18 @@ struct k3MObj;
#define k3M_EVENTKIND_CAPTURE 1 #define k3M_EVENTKIND_CAPTURE 1
#define k3M_EVENTKIND_BUBBLE 2 #define k3M_EVENTKIND_BUBBLE 2
#define k3M_USERDATA_SIZE 16 #define k3M_USERDATA_SIZE 32
#define k3M_ALIGN_LEFT 0 #define k3M_ALIGN_LEFT 0
#define k3M_ALIGN_TOP 3
#define k3M_ALIGN_CENTER 1 #define k3M_ALIGN_CENTER 1
#define k3M_ALIGN_RIGHT 2 #define k3M_ALIGN_RIGHT 2
#define k3M_ALIGN_BOTTOM 4
#define k3M_IDX_TOP 0
#define k3M_IDX_RIGHT 1
#define k3M_IDX_BOTTOM 2
#define k3M_IDX_LEFT 3
#ifdef k3M_FIXED_POINT #ifdef k3M_FIXED_POINT
typedef uint8_t k3MCC; typedef uint8_t k3MCC;
@ -43,6 +52,11 @@ typedef uint8_t k3MCC;
typedef float k3MCC; typedef float k3MCC;
#endif #endif
#define k3M_UNIT_ABSOLUTE 0
#define k3M_UNIT_PROPORTION 1
#include"k3menu_internal.h"
struct k3MEvent { struct k3MEvent {
uint16_t code; uint16_t code;
@ -76,16 +90,28 @@ typedef struct k3MEventHandler {
enum k3MPropertyType { enum k3MPropertyType {
k3M_PROP_BG_COLOR, k3M_PROP_BG_COLOR,
k3M_PROP_FG_COLOR,
k3M_PROP_BORDER_RADIUS, k3M_PROP_BORDER_RADIUS,
k3M_PROP_MARGIN, k3M_PROP_MARGIN,
k3M_PROP_PADDING,
k3M_PROP_HORIZONTAL_ALIGNMENT, k3M_PROP_HORIZONTAL_ALIGNMENT,
k3M_PROP_VERTICAL_ALIGNMENT,
k3M_PROP_LEFT,
k3M_PROP_TOP,
k3M_PROP_WIDTH,
k3M_PROP_HEIGHT,
k3M_PROP_FONT_SIZE,
k3M_PROP_SCROLL_ANYWHERE,
k3M_PROP_SCROLLBAR_SIZE,
}; };
struct k3MProperty { struct k3MProperty {
enum k3MPropertyType type; enum k3MPropertyType type;
uint8_t units[4];
union { union {
intmax_t si[4]; intmax_t si[4];
void *ptr; void *ptr[4];
uint8_t buf[32]; uint8_t buf[32];
float f[4];
}; };
}; };
@ -103,7 +129,7 @@ struct k3MObj {
int16_t wDesired; int16_t wDesired;
int16_t hDesired; int16_t hDesired;
bool invisible, hovered, disabled; bool invisible, hovered, disabled, crop;
k3MEventHandler *handlers; k3MEventHandler *handlers;
size_t handlerCount; size_t handlerCount;
@ -150,8 +176,12 @@ struct k3MScreen {
struct k3MObj *keyboardFocus; struct k3MObj *keyboardFocus;
struct k3MObj *lastHover; struct k3MObj *lastHover;
struct k3MObj *mouseCapture;
}; };
struct k3MScreen *k3MScreen(); struct k3MScreen *k3MScreen();
bool k3MCaptureMouse(struct k3MScreen*, struct k3MObj*);
void k3MReleaseMouse(struct k3MScreen*);
struct k3MTextButton { struct k3MTextButton {
struct k3MObj; struct k3MObj;
@ -173,3 +203,23 @@ struct k3MTextInput {
char *txt; char *txt;
}; };
struct k3MTextInput *k3MTextInput(struct k3Font *font, float sz, const char *placeholder, const char *txt); struct k3MTextInput *k3MTextInput(struct k3Font *font, float sz, const char *placeholder, const char *txt);
struct k3MImage {
struct k3MObj;
k3MImageData data;
};
struct k3MImage *k3MImage(k3MImageData);
struct k3MScrollbox {
struct k3MObj;
int mouseHeld;
int16_t mouseX;
int16_t mouseY;
float scrollbarOffset;
int16_t scrollbarLength;
};
struct k3MScrollbox *k3MScrollbox();
struct k3MObj *k3MScrollboxGetContent(struct k3MScrollbox*);

View File

@ -67,10 +67,10 @@ static void random_cone_vector(float coneAngle, vec3 output) {
} }
static void regenerate_model(struct k3CPUQuadParticles *this, vec3 cameraRight, vec3 cameraUp, vec3 cameraFront) { static void regenerate_model(struct k3CPUQuadParticles *this, vec3 cameraRight, vec3 cameraUp, vec3 cameraFront) {
vec3 *vpos = calloc(sizeof(*vpos), 4 * this->capacity); vec3 *vpos = _mm_malloc(sizeof(*vpos) * 4 * this->capacity, 16);
uint8_t *vcols = calloc(4, 4 * this->capacity); uint8_t *vcols = _mm_malloc(4 * 4 * this->capacity, 16);
vec2 *vuvs = calloc(sizeof(*vuvs), 4 * this->capacity); vec2 *vuvs = _mm_malloc(sizeof(*vuvs) * 4 * this->capacity, 16);
uint8_t *vnrms = calloc(3, 4 * this->capacity); uint8_t *vnrms = _mm_malloc(3 * 4 * this->capacity, 16);
vec3 halfRight, halfUp; vec3 halfRight, halfUp;
glm_vec3_scale(cameraRight, 0.5, halfRight); glm_vec3_scale(cameraRight, 0.5, halfRight);
@ -128,10 +128,10 @@ static void regenerate_model(struct k3CPUQuadParticles *this, vec3 cameraRight,
this->mdl->meshes[0].idxNumber = this->count * 6; this->mdl->meshes[0].idxNumber = this->count * 6;
free(vpos); _mm_free(vpos);
free(vcols); _mm_free(vcols);
free(vuvs); _mm_free(vuvs);
free(vnrms); _mm_free(vnrms);
} }
static void copy_particle(struct k3CPUQuadParticles *this, size_t from, size_t to) { static void copy_particle(struct k3CPUQuadParticles *this, size_t from, size_t to) {

View File

@ -5,6 +5,19 @@
#include"k3.h" #include"k3.h"
struct k3CPUQuadParticles { struct k3CPUQuadParticles {
vec4 colorStart;
vec4 colorEnd;
vec3 origin;
vec3 gravity;
vec3 emissionConeDirection;
float emissionRate;
float emissionConeAngle;
float particleLifetime;
bool emissionEnabled;
float emissionLifetime;
size_t capacity; size_t capacity;
size_t count; size_t count;
vec3 *positions; vec3 *positions;
@ -13,19 +26,6 @@ struct k3CPUQuadParticles {
float *lifetimes; float *lifetimes;
struct k3Mdl *mdl; struct k3Mdl *mdl;
vec4 colorStart;
vec4 colorEnd;
vec3 origin;
vec3 gravity;
float emissionRate;
vec3 emissionConeDirection;
float emissionConeAngle;
float particleLifetime;
bool emissionEnabled;
float emissionLifetime;
}; };
void k3CPUQuadParticlesInit(struct k3CPUQuadParticles*, struct k3Mat*); void k3CPUQuadParticlesInit(struct k3CPUQuadParticles*, struct k3Mat*);