Many bug fixes
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src/k3.h
1
src/k3.h
@ -168,6 +168,7 @@ void k3StorageUnref(struct k3Storage*);
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struct k3Mdl;
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struct k3Mdl *k3MdlCreate(size_t verts, size_t indices, size_t boneCount, vec3 *pos, uint8_t *nrm, float *uvs, uint8_t *cols, uint8_t *boneids, uint16_t *boneweights, uint16_t *inds, mat4 *invBind, uint8_t *boneParents);
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void k3MdlUpdatePos(struct k3Mdl *mdl, vec3 *pos);
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void k3MdlUpdateNrm(struct k3Mdl *mdl, uint8_t *nrm);
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void k3MdlAddMesh(struct k3Mdl*, struct k3Mat*, uint32_t idxStart, uint32_t idxNumber);
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struct k3Mesh *k3MdlGetMeshes(struct k3Mdl*, size_t *count);
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void k3MdlAddAnim(struct k3Mdl*, struct k3AnimationFountain*);
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@ -103,7 +103,7 @@ static inline struct k3Timer k3StartTimer(char *name) {
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struct k3Timer t = {};
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if(!GLAD_GL_ARB_timer_query) {
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return;
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return t;
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}
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glGenQueries(2, (GLuint*) &t);
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@ -10,6 +10,8 @@ struct k3RectF {
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float h;
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};
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void k3BatchInit();
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void k3BatchAdd(struct k3Tex *tex, struct k3RectF src, struct k3RectF dst, float rot, vec4 color, float borderRadius, float minAlpha);
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void k3BatchFlush();
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@ -4,6 +4,7 @@
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#include<string.h>
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#include"gl.h"
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#include<freetype/freetype.h>
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#include<freetype/ftmodapi.h>
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#define GLCA_IMPLEMENTATION
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#include"glyphcache/glca.h"
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